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Searched +defs:i +defs:uv (Results 1 – 5 of 5) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/shaders/common/
H A Drender_blur_common.h53 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in GaussianBlurRGBA()
70 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in GaussianBlurRGB()
87 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in GaussianBlurRG()
104 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in GaussianBlurR()
121 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in GaussianBlurA()
241 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in SoftDownscaleRGB()
291 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in DownscaleRGBA()
297 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in DownscaleRGBADof()
315 for (int i = 0; i < 5; ++i) { // 5: size in DownscaleRGBADof() local
319 for (int i = 0; i < 5; ++i) { // 5:size in DownscaleRGBADof() local
[all …]
/ohos5.0/foundation/multimedia/image_framework/plugins/common/libs/image/libjpegplugin/src/
H A Djpeg_encoder.cpp295 for (uint32_t i = 0; i < Y_SAMPLE_ROW; i++) { in Yuv420spEncoder() local
325 uint8_t *uv = uvPlane + offset; in Deinterweave() local
327 for (uint32_t i = 0; i < col; i++) { in Deinterweave() local
350 for (uint32_t i = 0; i < rowStride;i++) { in RGBAF16Encoder() local
/ohos5.0/foundation/multimedia/player_framework/services/engine/histreamer/avmetadatahelper/
H A Dav_thumbnail_generator.cpp398 for (int32_t i = 0; i < height; i++) { in ConvertP010ToNV12() local
416 for (int32_t i = 0; i < height / 2; i++) { in ConvertP010ToNV12() local
526 for (int32_t uv = 0; uv < height / 2; uv++) { in GetYuvDataAlignStride() local
576 for (int32_t uv = 0; uv < height / RATE_UV; uv++) { in CopySurfaceBufferPixels() local
/ohos5.0/foundation/multimedia/image_framework/frameworks/innerkitsimpl/converter/src/
H A Dpost_proc_slr.cpp69 for (int i = 0; i < n; i++) { in GetWeights() local
78 for (int i = 0; i < n; i++) { in GetWeights() local
109 uint32_t uv = static_cast<uint32_t>(v); in SLRCast() local
209 for (int i = 0; i < m; i++) { in Serial() local
223 for (int i = start; i < end; i++) { in SLRSubtask() local
259 for (int i = (maxThread - stepMod) * step; i < m; i++) { in Parallel() local
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dpicking.cpp59 for (auto i = 0U; i < countof(absWorld.base); ++i) { in GetWorldAABB() local
108 float& hitDistance, Math::Vec2& uv) in IntersectTriangle()
369 …for (IComponentManager::ComponentId i = 0; i < renderMeshComponentManager->GetComponentCount(); i+… in RayCast() local
424 …for (IComponentManager::ComponentId i = 0; i < renderMeshComponentManager->GetComponentCount(); i+… in RayCast() local
477 Math::Vec2 uv; in RayCast() local