Searched defs:includingAppSession (Results 1 – 2 of 2) sorted by relevance
619 bool includingAppSession = true; variable
5097 sptr<SceneSession>& focusedSession, bool includingAppSession) in CheckFocusIsDownThroughBlockingType()5278 …> SceneSessionManager::GetTopNearestBlockingFocusSession(uint32_t zOrder, bool includingAppSession) in GetTopNearestBlockingFocusSession()