Searched defs:layerMask (Results 1 – 6 of 6) sorted by relevance
625 HdiLayerInfo::LayerMask layerMask = HdiLayerInfo::LayerMask::LAYER_MASK_NORMAL; variable642 HdiLayerInfo::LayerMask layerMask = HdiLayerInfo::LayerMask::LAYER_MASK_HBM_SYNC; variable
195 uint32_t layerMask = 0; variable
564 uint64_t layerMask = LayerConstants::DEFAULT_LAYER_MASK; in GetRenderCameraFogFromComponent() local1542 const uint64_t layerMask = !row->IsValidComponentId(RQ_L) ? LayerConstants::DEFAULT_LAYER_MASK in ProcessRenderMeshBatch() local1565 const uint64_t layerMask = !row->IsValidComponentId(RQ_L) in ProcessRenderMeshBatch() local1613 … const uint64_t layerMask = !row->IsValidComponentId(RQ_L) ? LayerConstants::DEFAULT_LAYER_MASK in ProcessSingleRenderMesh() local1793 uint64_t layerMask = LayerConstants::DEFAULT_LAYER_MASK; in ProcessEnvironments() local2168 const uint64_t layerMask = !row.IsValidComponentId(3u) ? LayerConstants::DEFAULT_LAYER_MASK in ProcessLights() local
299 const uint64_t layerMask = !row.IsValidComponentId(LC) ? LayerConstants::DEFAULT_LAYER_MASK in GatherSortData() local
3050 const BASE_NS::Math::Vec3& direction, uint64_t layerMask) in RayCast()3097 …tResult::Ptr ret, CORE_NS::Entity camera, const BASE_NS::Math::Vec2& screenPos, uint64_t layerMask) in RayCastFromCamera()
1596 …const BASE_NS::Math::Vec3& start, const BASE_NS::Math::Vec3& direction, uint64_t layerMask) overri… in RayCast()