Searched defs:mainSpeed (Results 1 – 2 of 2) sorted by relevance
419 void RefreshPattern::HandleDragStart(bool isDrag, float mainSpeed) in HandleDragStart()430 ScrollResult RefreshPattern::HandleDragUpdate(float delta, float mainSpeed) in HandleDragUpdate()607 auto onScrollEvent = [weak = WeakClaim(this)](float offset, float mainSpeed) -> bool { in InitCoordinationEvent()614 auto onScrollStartEvent = [weak = WeakClaim(this)](bool isDrag, float mainSpeed) { in InitCoordinationEvent()
160 void SetMainSpeed(double mainSpeed) in SetMainSpeed()