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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dnode_context_pool_manager_gles.cpp317 uint32_t& height, uint32_t views, bool isStarted, bool multisampledRenderToTexture) in BindToFboMultisampled()
415 const array_view<const uint32_t> imageMap, bool multisampledRenderToTexture) in GenerateSubPassFBO()
546 const RenderPassSubpassDesc& sb, bool multisampledRenderToTexture) in ProcessSubPass()