Home
last modified time | relevance | path

Searched defs:needFireEvent (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
H A Dmedia_player_impl.cpp74 uint32_t duration, uint32_t currentPos, bool needFireEvent) { in InitListener()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/video/
H A Dvideo_element.cpp1039 uint32_t currentPos, bool needFireEvent) { in InitListener()
1211 …width, uint32_t height, bool isPlaying, uint32_t duration, uint32_t currentPos, bool needFireEvent) in OnPrepared()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/video/
H A Dvideo_pattern.cpp647 void VideoPattern::OnPrepared(uint32_t duration, uint32_t currentPos, bool needFireEvent) in OnPrepared()