Searched defs:needFireEvent (Results 1 – 3 of 3) sorted by relevance
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/ |
H A D | media_player_impl.cpp | 74 uint32_t duration, uint32_t currentPos, bool needFireEvent) { in InitListener()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/video/ |
H A D | video_element.cpp | 1039 uint32_t currentPos, bool needFireEvent) { in InitListener() 1211 …width, uint32_t height, bool isPlaying, uint32_t duration, uint32_t currentPos, bool needFireEvent) in OnPrepared()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/video/ |
H A D | video_pattern.cpp | 647 void VideoPattern::OnPrepared(uint32_t duration, uint32_t currentPos, bool needFireEvent) in OnPrepared()
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