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Searched defs:needRebuild (Results 1 – 6 of 6) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/custom/
H A Dcustom_node.cpp168 void CustomNode::MarkNeedSyncRenderTree(bool needRebuild) in MarkNeedSyncRenderTree()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/syntax/
H A Dlazy_for_each_node.cpp318 void LazyForEachNode::MarkNeedSyncRenderTree(bool needRebuild) in MarkNeedSyncRenderTree()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/list/
H A Drender_list_item_group.cpp154 bool needRebuild = false; in NeedRebuild() local
/ohos5.0/foundation/arkui/ace_engine/test/unittest/core/pattern/custom/
H A Dcustom_test_ng.cpp536 bool needRebuild = true; variable
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/base/
H A Dui_node.cpp787 void UINode::MarkNeedSyncRenderTree(bool needRebuild) in MarkNeedSyncRenderTree()
H A Dframe_node.cpp4577 void FrameNode::MarkNeedSyncRenderTree(bool needRebuild) in MarkNeedSyncRenderTree()