Searched defs:newFlags (Results 1 – 6 of 6) sorted by relevance
87 uint32_t newFlags = 0; in Remove() local
485 const RenderCamera::Flags newFlags = camera.flags & importantFlags; in ColorTargetsRecreationNeeded() local510 const RenderCamera::Flags newFlags = camera.flags & importantFlags; in DepthTargetsRecreationNeeded() local
811 uint32_t &newFlags = const_cast<uint32_t&>(tr.flags); in Transaction() local
193 auto newFlags = static_cast<size_t>(flags); in SetSockBlockFlag() local
4722 ExtensionWindowFlags newFlags((extWindowFlags.bitData & extWindowActions.bitData) | in UpdateExtWindowFlags() local
10240 …ExtensionWindowFlags newFlags((flags.bitData & actions.bitData) | (oldFlags.bitData & ~actions.bit… in UpdateSpecialExtWindowFlags() local10416 auto newFlags = sceneSession->GetCombinedExtWindowFlags(); in UpdateExtWindowFlags() local