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Searched defs:nodeHeight (Results 1 – 5 of 5) sorted by relevance

/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/texgine/export/symbol_animation/
H A Dsymbol_node_build.cpp106 float nodeHeight = rect.GetHeight(); in DecomposeSymbolAndDraw() local
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/2d_engine/rosen_text/skia_txt/symbol_engine/
H A Dhm_symbol_node_build.cpp227 float nodeHeight = rect.GetHeight(); in DecomposeSymbolAndDraw() local
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
H A Drosen_render_context.cpp2685 auto nodeHeight = node->GetGeometryNode()->GetFrameSize().Height(); in UpdateAccessibilityRoundRect() local
2819 auto nodeHeight = node->GetGeometryNode()->GetFrameSize().Height(); in OnBackgroundPixelMapUpdate() local
3220 float nodeHeight = geometryNode->GetFrameSize().Height(); in RoundToPixelGrid() local
3261 float nodeHeight = geometryNode->GetFrameSize().Height(); in RoundToPixelGrid() local
3311 float nodeHeight = geometryNode->GetFrameSize().Height(); in OnePixelRounding() local
3365 float nodeHeight = geometryNode->GetFrameSize().Height(); in OnePixelRounding() local
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/xcomponent/
H A Dxcomponent_pattern.cpp1830 float nodeHeight = height; in AdjustPaintRect() local
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/video/
H A Dvideo_pattern.cpp205 float nodeHeight = height; in AdjustPaintRect() local