Searched defs:nodeNum (Results 1 – 8 of 8) sorted by relevance
98 int nodeNum = 0; in CheckRemoteDeviceIsNull() local
51 uint32_t nodeNum; /* Map node */ member
47 FILLP_UINT32 nodeNum; member
100 int32_t LnnGetAllOnlineNodeNum(int32_t *nodeNum) in LnnGetAllOnlineNodeNum()
255 auto nodeNum = symbolAnimationConfig->numNodes; in SetReplaceAppear() local321 auto nodeNum = symbolAnimationConfig->numNodes; in GetAnimationGroupParameters() local378 uint32_t nodeNum = symbolAnimationConfig->numNodes; in SetPublicAnimation() local
731 int32_t nodeNum = 0; variable
1634 int32_t LnnGetAllOnlineNodeNum(int32_t *nodeNum) in LnnGetAllOnlineNodeNum()
60 std::vector<PopupInfo> &popups, int32_t nodeNum) in CreatePopupNodes()