Searched defs:prevNode (Results 1 – 8 of 8) sorted by relevance
28 if (auto prevNode = RSNodeMap::Instance().GetNode(targetNodeId)) { in Create() local
90 if (auto prevNode = RSNodeMap::Instance().GetNode(id)) { in Unmarshalling() local
481 if (auto prevNode = RSNodeMap::Instance().GetNode(id)) { in Unmarshalling() local
201 auto prevNode = parent->GetChildAtIndex(currentIndex - 1); in OnIntItemPressed() local
118 __attribute__((always_inline)) static inline void ListDel(ListNode *prevNode, ListNode *nextNode) in ListDel()
523 RefPtr<UINode> prevNode = nullptr; in FindSelectOverlaySlot() local
763 for (auto& prevNode : nodes_) { in onSceneInitialized() local
1736 auto prevNode = parent->GetChildAtIndex(index - 1); in OnItemPressed() local