/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | node_context_pso_manager.cpp | 188 RenderHandle psoHandle; in GetComputePsoHandle() local 232 RenderHandle psoHandle; in GetComputePsoHandle() local 261 RenderHandle psoHandle; in GetGraphicsPsoHandleImpl() local 322 RenderHandle psoHandle; in GetGraphicsPsoHandle() local
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H A D | render_command_list.h | 199 RenderHandle psoHandle; member 204 RenderHandle psoHandle; // this is the previously BindPipeline() pso handle member 278 RenderHandle psoHandle; // this is the previously BindPipeline() pso handle member
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H A D | render_command_list.cpp | 687 void RenderCommandList::BindPipeline(const RenderHandle psoHandle) in BindPipeline()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_shadows_blur.h | 96 RENDER_NS::RenderHandle psoHandle; in CORE3D_BEGIN_NAMESPACE() member
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H A D | render_node_default_depth_render_slot.h | 63 RENDER_NS::RenderHandle psoHandle; member
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H A D | render_node_default_shadow_render_slot.h | 160 RENDER_NS::RenderHandle psoHandle; member
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H A D | render_node_default_shadow_render_slot.cpp | 341 … const RenderHandle psoHandle = GetSubmeshPso(ssd, currMaterialFlags, currSubmesh.submeshFlags); in RenderSubmeshes() local 495 RenderHandle psoHandle; in CreateNewPso() local
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H A D | render_node_default_material_deferred_shading.h | 85 RENDER_NS::RenderHandle psoHandle; member
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H A D | render_node_default_material_deferred_shading.cpp | 174 const RenderHandle psoHandle = GetPsoHandle(); in RenderData() local
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H A D | render_node_default_material_render_slot.h | 87 RENDER_NS::RenderHandle psoHandle; member
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H A D | render_node_default_depth_render_slot.cpp | 471 RenderHandle psoHandle; in CreateNewPso() local
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H A D | render_node_default_material_render_slot.cpp | 757 RenderHandle psoHandle; in CreateNewPso() local
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_shader_passes_generic.cpp | 195 …const RenderHandle psoHandle = GetPsoHandleGraphics(renderPass, sRef.GetShaderHandle().GetHandle()… in ExecuteFrameGraphics() local 284 const RenderHandle psoHandle = GetPsoHandleCompute(shaderHandle, pl); in ExecuteFrameCompute() local
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H A D | render_node_fullscreen_generic.cpp | 126 const RenderHandle psoHandle = GetPsoHandle(); in ExecuteFrame() local
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H A D | render_node_compute_generic.cpp | 145 const RenderHandle psoHandle = GetPsoHandle(*renderNodeContextMgr_); in ExecuteFrame() local
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H A D | render_blur.cpp | 324 const RenderHandle psoHandle, const RenderHandle image, const uint32_t inputMipLevel) in BlurPass()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | render_backend_vk.h | 119 RenderHandle psoHandle; member
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H A D | render_backend_vk.cpp | 1170 const RenderHandle psoHandle = renderCmd.psoHandle; in RenderCommand() local
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