/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_staging.cpp | 115 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in PreExecuteFrame() local 129 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in ExecuteFrame() local
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H A D | render_node_end_frame_staging.cpp | 53 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in ExecuteFrame() local
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H A D | render_node_fullscreen_generic.cpp | 143 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in ExecuteFrame() local 164 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in GetPsoHandle() local
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H A D | render_node_compute_generic.cpp | 156 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in ExecuteFrame() local 182 const auto& renderDataStoreMgr = renderNodeContextMgr.GetRenderDataStoreManager(); in GetPsoHandle() local
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H A D | render_node_shader_passes_generic.cpp | 97 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in PreExecuteFrame() local 125 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in ExecuteFrame() local
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H A D | render_node_back_buffer.cpp | 94 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in ExecuteFrame() local
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_camera_post_process_controller.cpp | 111 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in InitNode() local 143 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in PreExecuteFrame() local
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H A D | render_node_default_material_objects.cpp | 66 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in PreExecuteFrame() local 86 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in ExecuteFrame() local
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H A D | render_node_morph.cpp | 80 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in PreExecuteFrame() local 154 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in ExecuteFrame() local
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H A D | render_node_create_default_camera_gpu_images.cpp | 71 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in PreExecuteFrame() local
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H A D | render_node_default_shadows_blur.cpp | 77 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in PreExecuteFrame() local 124 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in ExecuteFrame() local
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H A D | render_node_default_lights.cpp | 98 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in ExecuteFrame() local
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H A D | render_node_default_camera_controller.cpp | 547 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in InitNode() local 565 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in PreExecuteFrame() local 918 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in UpdateEnvironmentUniformBuffer() local 1000 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in UpdateLightBuffer() local
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H A D | render_node_default_depth_render_slot.cpp | 104 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in PreExecuteFrame() local 123 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in ExecuteFrame() local
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H A D | render_node_default_cameras.cpp | 140 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in ExecuteFrame() local
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H A D | render_node_default_material_render_slot.cpp | 220 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in PreExecuteFrame() local 240 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in ExecuteFrame() local
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H A D | render_node_default_env.cpp | 151 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in ExecuteFrame() local
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H A D | render_node_default_material_deferred_shading.cpp | 142 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in ExecuteFrame() local
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H A D | render_node_camera_cubemap.cpp | 183 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in PreExecuteFrame() local
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H A D | render_node_camera_single_post_process.cpp | 247 const auto& renderDataStoreMgr = renderNodeContextMgr_->GetRenderDataStoreManager(); in PreExecuteFrame() local
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/datastore/ |
H A D | render_data_store_manager.cpp | 263 …rDataStoreManager::RenderNodeRenderDataStoreManager(const RenderDataStoreManager& renderDataStoreM… in RenderNodeRenderDataStoreManager()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/ |
H A D | render_node_scene_util.cpp | 165 const auto& renderDataStoreMgr = renderNodeContextMgr.GetRenderDataStoreManager(); in GetSceneRenderDataStores() local
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