Searched defs:scaleH (Results 1 – 8 of 8) sorted by relevance
38 double scaleH = scaleFactor_ * baseGlowScale; in Paint() local63 double scaleH = scaleFactor_ * baseGlowScale; in Paint() local
36 float scaleH = scaleFactor_ * baseGlowScale; in Paint() local
30 …Matrix HpsBlurFilter::GetShaderTransform(const Drawing::Rect& blurRect, float scaleW, float scaleH) in GetShaderTransform()
180 float scaleW, float scaleH) in GetShaderTransform()224 float scaleH = dst.GetHeight() / image->GetHeight(); in OutputOriginalImage() local299 float scaleH = static_cast<float>(scaledInfo.GetHeight()) / input->GetHeight(); in ExecutePingPongBlur() local
159 float scaleH = static_cast<float>(std::ceil(height * blurScale_)) / image->GetHeight(); in ApplyForegroundEffect() local
482 float scaleH = static_cast<float>(scaleHeight) / (height > 0 ? height : 1); in BuildMatrix() local494 auto scaleH = static_cast<float>(scaledInfo.GetHeight()) / (height > 0 ? height : 1); in BuildMiddleMatrix() local504 …float scaleH = static_cast<float>((dst.GetHeight() - offsetY_ - offsetW_)) / (imageHeight > 0 ? im… in BuildStretchMatrixFull() local520 …float scaleH = static_cast<float>((imageHeight - offsetY_ - offsetW_)) / (imageHeight > 0 ? imageH… in BuildStretchMatrix() local729 float scaleH = static_cast<float>(dst.GetHeight()) / blurImage->GetHeight(); in ScaleAndAddRandomColor() local
273 float scaleH = static_cast<float>(scaleHeight) / (height > 0 ? height : 1); in BuildMatrix() local396 const Drawing::Canvas* canvas, const Drawing::Rect& blurRect, float scaleW, float scaleH) in GetShaderTransform()438 float scaleH = dst.GetHeight() / height; in OutputOriginalImage() local
354 std::shared_ptr<Media::PixelMap>&pixelMap, int32_t timeoutMs, float scaleW, float scaleH) in GetSurfaceSnapshot()