Searched defs:sceneEntity (Results 1 – 2 of 2) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/ |
H A D | lume_common.cpp | 1199 void DestroyNode(CORE_NS::Entity& sceneEntity, in DestroyNode() 1211 void CreateNode(CORE_NS::Entity& sceneEntity, CORE_NS::IEcs::Ptr& ecs, in CreateNode() 1246 void UpdateNodePosition(CORE_NS::Entity& sceneEntity, in UpdateNodePosition()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_importer.cpp | 1825 const unordered_map<size_t, Entity>& sceneEntities, const Entity sceneEntity) in CreateNode() 1940 … unordered_map<size_t, Entity> const& sceneEntities, Entity sceneEntity, Entity environmentEntity, in RecursivelyCreateComponents() 2059 …ComponentManager& mm, const unordered_map<size_t, Entity>& sceneEntities, const Entity sceneEntity) in CreateMorphComponents() 2125 … const GLTFResourceData& gltfResourceData, IEcs& ecs, Entity sceneEntity, const size_t lightIndex) in CreateEnvironmentComponent() 2310 const Entity sceneEntity = ecs.GetEntityManager().Create(); in ImportScene() local
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