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Searched defs:shaderManager (Results 1 – 8 of 8) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dshader_impl.cpp55 …NDER_NS::RenderHandleReference GetRenderHandleReference(RENDER_NS::IShaderManager& shaderManager) … in GetRenderHandleReference()
H A Dgraphicsstate_impl.cpp33 …NDER_NS::RenderHandleReference GetRenderHandleReference(RENDER_NS::IShaderManager& shaderManager) … in GetRenderHandleReference()
H A Dscene_holder.cpp2200 auto& shaderManager = device.GetShaderManager(); in GetHandleUri() local
2449 RENDER_NS::IShaderManager& shaderManager = renderContext_->GetDevice().GetShaderManager(); in CreateMeshFromArrays() local
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_loader.cpp88 ShaderLoader::ShaderLoader(IFileManager& fileManager, ShaderManager& shaderManager, const DeviceBac… in ShaderLoader()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Dnode_context_pso_manager.cpp101 NodeContextPsoManager::NodeContextPsoManager(Device& device, ShaderManager& shaderManager) in NodeContextPsoManager()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drenderer.cpp112 ShaderManager& shaderManager; member
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dmesh_util.cpp734 IShaderManager& shaderManager = renderContext->GetDevice().GetShaderManager(); in InitializeBuilder() local
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.cpp869 auto& shaderManager = device.GetShaderManager(); in GatherMeshData() local
2816 auto& shaderManager = renderContext_.GetDevice().GetShaderManager(); in StartPhase() local