1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_BRIDGE_COMMON_DOM_DOM_PROGRESS_H
17 #define FOUNDATION_ACE_FRAMEWORKS_BRIDGE_COMMON_DOM_DOM_PROGRESS_H
18 
19 #include <vector>
20 
21 #include "core/components/progress/bubble_progress_component.h"
22 #include "core/components/progress/loading_progress_component.h"
23 #include "core/components/progress/progress_component.h"
24 #include "frameworks/bridge/common/dom/dom_node.h"
25 
26 namespace OHOS::Ace::Framework {
27 
28 class DOMProgress final : public DOMNode {
29     DECLARE_ACE_TYPE(DOMProgress, DOMNode);
30 
31 public:
32     DOMProgress(NodeId nodeId, const std::string& nodeName);
33     ~DOMProgress() override = default;
34 
35     static RefPtr<ProgressComponent> CreateProgressComponent(
36         double min, double percent, double cachedValue, double max, ProgressType type);
37 
38     RefPtr<Component> GetSpecializedComponent() override;
39 
40 protected:
41     bool SetSpecializedAttr(const std::pair<std::string, std::string>& attr) override;
42     bool SetSpecializedStyle(const std::pair<std::string, std::string>& style) override;
43     void OnSetStyleFinished() override;
44     void PrepareSpecializedComponent() override;
45 
46 private:
47     void InitProgressIfNeed();
48 
49     double cachedValue_ = 0.0;
50     double min_ = 0.0;
51     double max_ = 100.0;
52     double percent_ = 0.0;
53 
54     bool clockwiseDirection_ = true;
55     bool showAnimationEffect_ = true;
56 
57     // All the magic numbers below are followed UX requirement.
58     std::pair<Color, bool> color_ { Color(), false };
59 
60     Gradient gradient_;
61     std::pair<Color, bool> cachedColor_ { Color(), false };
62     std::pair<Color, bool> backgroundColor_ { Color(), false };
63     std::pair<Dimension, bool> strokeWidth_ = { 32.0_px, false };
64     std::pair<Dimension, bool> scaleWidth_ = { 2.0_vp, false };
65     std::pair<int32_t, bool> scaleNumber_ = { 120, false };
66 
67     std::pair<double, bool> radius_ = { -1.0, false };
68     std::pair<double, bool> centerX_ = { -1.0, false };
69     std::pair<double, bool> centerY_ = { -1.0, false };
70 
71     double startDegree_ = -120.0;
72     double sweepDegree_ = 240.0;
73     bool isStartToEnd_ = true;
74 
75     Dimension diameter_;
76     Dimension bubbleRadius_;
77 
78     std::vector<Color> colors_;
79     std::vector<double> weights_;
80 
81     ProgressType type_ = ProgressType::LINEAR;
82 
83     RefPtr<ProgressComponent> progressChild_;
84     RefPtr<BubbleProgressComponent> bubbleProgressChild_;
85     RefPtr<LoadingProgressComponent> loadingProgressChild_;
86 };
87 
88 } // namespace OHOS::Ace::Framework
89 
90 #endif // FOUNDATION_ACE_FRAMEWORKS_BRIDGE_COMMON_DOM_DOM_PROGRESS_H
91