/ohos5.0/foundation/arkui/ace_engine/frameworks/base/geometry/ |
H A D | transform_util.cpp | 160 const Matrix4& skew, const Matrix4& scale) in ComposeTransform() 415 auto& skew = operation.skewOperation_; in ParseOperationToMatrix() local 642 Matrix4 skew = BuildSkewMatrix(decomp); in ComposeTransform() local
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/transform/ |
H A D | render_transform.cpp | 76 Matrix4 skew = Matrix4::CreateSkew(x, y); in Skew() local 291 auto& skew = effect.skewOperation_; in ParseTransformEffect() local
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/canvas/ |
H A D | canvas_paint_method.cpp | 433 …std::string skew = "SKEW: " + std::to_string(rsCanvas_->GetTotalMatrix().Get(RSMatrix::SKEW_X)) + … in GetDumpInfo() local
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/ohos5.0/foundation/arkui/ace_engine/frameworks/bridge/common/utils/ |
H A D | transform_convertor.cpp | 121 void TransformConvertor::AddKeyframe(AnimationType type, double time, const SkewOperation& skew) in AddKeyframe()
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/ohos5.0/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/fuzztest/rsproperty_fuzzer/ |
H A D | rsproperty_fuzzer.cpp | 146 Vector2f skew(x10, y10); in RSPropertiesFuzzTestInner02() local
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/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/ |
H A D | lume_common.cpp | 1601 BASE_NS::Math::Vec3 skew; in SetupCameraTransform() local 1710 BASE_NS::Math::Vec3 skew; in GetLightPositionAndRotation() local
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/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/ui/ |
H A D | rs_node.cpp | 979 void RSNode::SetSkew(float skew) in SetSkew() 989 void RSNode::SetSkew(const Vector2f& skew) in SetSkew() 1007 auto skew = property->Get(); in SetSkewX() local 1025 auto skew = property->Get(); in SetSkewY() local
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | scene_util.cpp | 239 Math::Vec3 skew; in CameraLookAt() local
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/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | node_impl.cpp | 1131 BASE_NS::Math::Vec3 skew; in SetGlobalTransform() local
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H A D | scene_holder.cpp | 2966 BASE_NS::Math::Vec3 skew; in SetTransformation() local
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/ |
H A D | rosen_render_context.cpp | 1987 auto skew = rsNode_->GetStagingProperties().GetSkew(); in GetPaintRectWithTransform() local 2070 auto skew = rsNode_->GetStagingProperties().GetSkew(); in GetRevertMatrix() local 2106 auto skew = rsNode_->GetStagingProperties().GetSkew(); in GetMatrix() local 2150 auto skew = rsNode_->GetStagingProperties().GetSkew(); in GetMatrixWithTransformRotate() local 2215 auto skew = rsNode_->GetStagingProperties().GetSkew(); in GetPointWithTransform() local
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/ohos5.0/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/unittest/property/ |
H A D | rs_properties_test.cpp | 1099 auto skew = properties.GetSkew(); variable
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_exporter.cpp | 2321 Math::Vec3 skew; in CombineSkippedParentTransformations() local
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H A D | gltf2_importer.cpp | 1862 Math::Vec3 skew; in CreateTransform() local
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/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/property/ |
H A D | rs_properties.cpp | 696 void RSProperties::SetSkew(Vector2f skew) in SetSkew()
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