Searched defs:staging (Results 1 – 6 of 6) sorted by relevance
69 auto& staging = in CopyImageToBuffer() local85 auto& staging = in CopyImageToImage() local101 auto& staging = in CopyBufferToBuffer() local117 auto& staging = in CopyBufferToImage() local150 auto& staging = stagingConsumeData_.beginFrame; in CopyDataToBuffer() local194 auto& staging = stagingConsumeData_.beginFrame; in CopyDataToImage() local210 auto& staging = stagingConsumeData_.beginFrame; in CopyBufferToImage() local246 const auto& staging = frameStagingConsumeData_; in HasBeginStagingData() local
69 const StagingConsumeStruct staging = {}; in ExecuteFrame() local
150 const StagingConsumeStruct staging = gpuResourceMgrImpl.ConsumeStagingData(); in ExecuteFrame() local
1470 …IImageContainer::Ptr image, IRenderDataStoreDefaultStaging& staging, IGpuResourceManager& gpuResou… in ImportTexture()3069 IRenderDataStoreDefaultStaging* staging; in QueueImage() member3075 auto staging = static_cast<IRenderDataStoreDefaultStaging*>( in QueueImage() local
544 auto staging = static_cast<IRenderDataStoreDefaultStaging*>( in StageToBuffers() local
1819 StagingConsumeStruct staging = move(perFrameStagingData_); in ConsumeStagingData() local