1 /* 2 * Copyright (c) 2021-2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef ROSENRENDER_ROSEN_WEBGL_CONTEXT_ATTRIBUTES 17 #define ROSENRENDER_ROSEN_WEBGL_CONTEXT_ATTRIBUTES 18 19 #include <string> 20 21 namespace OHOS { 22 namespace Rosen { 23 class WebGLContextAttributes { 24 public: 25 bool alpha_ = true; 26 bool antialias_ = true; 27 bool depth_ = true; 28 bool failIfMajorPerformanceCaveat_ = false; 29 bool desynchronized_ = false; 30 bool premultipliedAlpha_ = true; 31 bool preserveDrawingBuffer_ = false; 32 std::string powerPreference_ = "default"; 33 bool stencil_ = false; 34 WebGLContextAttributes() = default; ~WebGLContextAttributes()35 virtual ~WebGLContextAttributes() {} 36 }; 37 } // namespace Rosen 38 } // namespace OHOS 39 40 #endif // ROSENRENDER_ROSEN_WEBGL_CONTEXT_ATTRIBUTES 41