1 /*
2  * Copyright (c) 2021-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef ROSENRENDER_ROSEN_WEBGL_CONTEXT_ATTRIBUTES
17 #define ROSENRENDER_ROSEN_WEBGL_CONTEXT_ATTRIBUTES
18 
19 #include <string>
20 
21 namespace OHOS {
22 namespace Rosen {
23 class WebGLContextAttributes {
24 public:
25     bool alpha_ = true;
26     bool antialias_ = true;
27     bool depth_ = true;
28     bool failIfMajorPerformanceCaveat_ = false;
29     bool desynchronized_ = false;
30     bool premultipliedAlpha_ = true;
31     bool preserveDrawingBuffer_ = false;
32     std::string powerPreference_ = "default";
33     bool stencil_ = false;
34     WebGLContextAttributes() = default;
~WebGLContextAttributes()35     virtual ~WebGLContextAttributes() {}
36 };
37 } // namespace Rosen
38 } // namespace OHOS
39 
40 #endif // ROSENRENDER_ROSEN_WEBGL_CONTEXT_ATTRIBUTES
41