Searched defs:topPriority (Results 1 – 1 of 1) sorted by relevance
383 void WindowNodeContainer::SetSurfaceNodeVisible(sptr<WindowNode>& node, int32_t topPriority, bool v… in SetSurfaceNodeVisible()404 int32_t topPriority = zorderPolicy_->GetWindowPriority(WindowType::WINDOW_TYPE_KEYGUARD); in SetBelowScreenlockVisible() local1707 … int32_t topPriority = zorderPolicy_->GetWindowPriority(WindowType::WINDOW_TYPE_KEYGUARD); in ProcessWindowStateChange() local1716 void WindowNodeContainer::TraverseAndUpdateWindowState(WindowState state, int32_t topPriority) in TraverseAndUpdateWindowState()1724 void WindowNodeContainer::UpdateWindowState(sptr<WindowNode> node, int32_t topPriority, WindowState… in UpdateWindowState()