Searched defs:translation (Results 1 – 11 of 11) sorted by relevance
90 Vector3 scale(1.5f, 0.7f, 2.2f), translation(100.f, 132.f, 20.f); variable
1146 ### translation subsection
244 TransformHelper::Vector3 translation = finalWorldMat.GetTranslation(); in CalcuAnimateZoomTrans() local299 TransformHelper::Vector3 translation = finalWorldMat.GetTranslation(); in CalcuZoomTrans() local
159 Matrix4 ComposeTransform(const Matrix4& perspective, const Matrix4& translation, const Matrix4& rot… in ComposeTransform()640 Matrix4 translation = BuildTranslationMatrix(decomp); in ComposeTransform() local
272 … auto& translation = resourceFileType == RINGTONE_FILE ? ringtoneTranslate_ : vibrationTranslate_; in SetValuesFromResultSet() local
1600 BASE_NS::Math::Vec3 translation; in SetupCameraTransform() local1709 BASE_NS::Math::Vec3 translation; in GetLightPositionAndRotation() local
407 auto translation = worldMat.GetTranslation(); in GetTransformFromWorldMat4() local
238 Math::Vec3 translation; in CameraLookAt() local
331 const auto translation = Math::Vec3(0.0f, 0.0f, 1.0f) * majorRadius; in GenerateTorusGeometry() local
1953 const Math::Vec3 translation = reflectionPlaneMatrix.matrix.w; in ProcessReflection() local