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Searched defs:translation (Results 1 – 11 of 11) sorted by relevance

/ohos5.0/foundation/window/window_manager/utils/test/unittest/
H A Dwm_math_test.cpp90 Vector3 scale(1.5f, 0.7f, 2.2f), translation(100.f, 132.f, 20.f); variable
/ohos5.0/docs/en/application-dev/reference/apis-arkui/
H A Djs-apis-arkui-renderNode.md1146 ### translation subsection
/ohos5.0/docs/zh-cn/application-dev/reference/apis-arkui/
H A Djs-apis-arkui-renderNode.md1146 ### translation subsection
/ohos5.0/foundation/window/window_manager/wmserver/src/
H A Ddisplay_zoom_controller.cpp244 TransformHelper::Vector3 translation = finalWorldMat.GetTranslation(); in CalcuAnimateZoomTrans() local
299 TransformHelper::Vector3 translation = finalWorldMat.GetTranslation(); in CalcuZoomTrans() local
/ohos5.0/foundation/arkui/ace_engine/frameworks/base/geometry/
H A Dtransform_util.cpp159 Matrix4 ComposeTransform(const Matrix4& perspective, const Matrix4& translation, const Matrix4& rot… in ComposeTransform()
640 Matrix4 translation = BuildTranslationMatrix(decomp); in ComposeTransform() local
/ohos5.0/foundation/multimedia/ringtone_library/services/ringtone_data_extension/src/
H A Dringtone_language_manager.cpp272 … auto& translation = resourceFileType == RINGTONE_FILE ? ringtoneTranslate_ : vibrationTranslate_; in SetValuesFromResultSet() local
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/
H A Dlume_common.cpp1600 BASE_NS::Math::Vec3 translation; in SetupCameraTransform() local
1709 BASE_NS::Math::Vec3 translation; in GetLightPositionAndRotation() local
/ohos5.0/foundation/window/window_manager/utils/include/
H A Dwindow_helper.h407 auto translation = worldMat.GetTranslation(); in GetTransformFromWorldMat4() local
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dscene_util.cpp238 Math::Vec3 translation; in CameraLookAt() local
H A Dmesh_util.cpp331 const auto translation = Math::Vec3(0.0f, 0.0f, 1.0f) * majorRadius; in GenerateTorusGeometry() local
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp1953 const Math::Vec3 translation = reflectionPlaneMatrix.matrix.w; in ProcessReflection() local