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Searched defs:uv (Results 1 – 13 of 13) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_inplace_sampling_common.h25 vec2 uv; in GetTransformedUV() local
74 const vec2 uv = in GetBaseColorSample() local
80 const vec2 uv = GetFinalSamplingUV( in GetBaseColorSample() local
87 const vec2 uv = in GetNormalSample() local
100 const vec2 uv = in GetMaterialSample() local
113 const vec2 uv = in GetEmissiveSample() local
131 const vec2 uv = in GetAOSample() local
138 const vec2 uv = in GetClearcoatSample() local
177 const vec2 uv = in GetSheenSample() local
191 const vec2 uv = in GetSheenRoughnessSample() local
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H A D3d_dm_inplace_env_common.h47 …in uint environmentType, in uint cameraIdx, in vec2 uv, in samplerCube cubeMap, in sampler2D texMa… in InplaceEnvironmentBlock()
H A D3d_dm_shadowing_common.h72 const vec2 uv = (shadowCoord.xy * textureSize) + offset; in CalcPcfShadow() local
144 const vec2 uv = (shadowCoord.xy * textureSize) + offset; in CalcPcfShadowMed() local
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/shaders/common/
H A Drender_blur_common.h53 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in GaussianBlurRGBA()
70 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in GaussianBlurRGB()
87 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in GaussianBlurRG()
104 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in GaussianBlurR()
121 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in GaussianBlurA()
138 …texture2DArray tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec3 dirLayer, const… in GaussianBlurRGBALayer()
157 …texture2DArray tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec3 dirLayer, const… in GaussianBlurRGBLayer()
241 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in SoftDownscaleRGB()
291 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in DownscaleRGBA()
297 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in DownscaleRGBADof()
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H A Drender_post_process_common.h26 float getVignetteCoeff(const vec2 uv, CORE_RELAXEDP const float coeff, CORE_RELAXEDP const float po… in getVignetteCoeff()
37 float getChromaCoeff(const vec2 uv, CORE_RELAXEDP const float chromaCoefficient) in getChromaCoeff()
H A Drender_post_process_blocks.h50 in uint postProcessFlags, in vec4 vignetteFactor, in vec2 uv, in vec3 inCol, out vec3 outCol) in PostProcessVignetteBlock()
64 void PostProcessColorFringeBlock(in uint postProcessFlags, in vec4 chromaFactor, in vec2 uv, in vec… in PostProcessColorFringeBlock()
88 void PostProcessDitherBlock(in uint postProcessFlags, in vec4 ditherFactor, in vec2 uv, in vec3 inC… in PostProcessDitherBlock()
116 void PostProcessBloomCombineBlock(in uint postProcessFlags, in vec4 bloomFactor, in vec2 uv, in sam… in PostProcessBloomCombineBlock()
H A Drender_compatibility_common.h64 vec2 uv = fragCoord * inverseTexelSize; in GetFragCoordUv() local
72 #define CORE_GET_FRAGCOORD_UV(uv, fc, its) (uv = GetFragCoordUv(fc, its)) argument
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/assets/render/shaders/common/
H A Dbloom_common.h43 vec3 bloomDownscaleWeighted9(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) in bloomDownscaleWeighted9()
105 vec3 bloomDownscale9(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) in bloomDownscale9()
124 vec3 bloomDownscaleWeighted(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) in bloomDownscaleWeighted()
254 vec3 bloomDownscale(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) in bloomDownscale()
305 vec3 bloomUpscale(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) in bloomUpscale()
/ohos5.0/drivers/hdf_core/framework/test/unittest/platform/common/
H A Dregulator_test.h55 uint32_t uv; member
/ohos5.0/foundation/multimedia/player_framework/services/engine/histreamer/avmetadatahelper/
H A Dav_thumbnail_generator.cpp526 for (int32_t uv = 0; uv < height / 2; uv++) { in GetYuvDataAlignStride() local
576 for (int32_t uv = 0; uv < height / RATE_UV; uv++) { in CopySurfaceBufferPixels() local
/ohos5.0/foundation/multimedia/image_framework/plugins/common/libs/image/libjpegplugin/src/
H A Djpeg_encoder.cpp325 uint8_t *uv = uvPlane + offset; in Deinterweave() local
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dpicking.cpp108 float& hitDistance, Math::Vec2& uv) in IntersectTriangle()
477 Math::Vec2 uv; in RayCast() local
/ohos5.0/foundation/multimedia/image_framework/frameworks/innerkitsimpl/converter/src/
H A Dpost_proc_slr.cpp109 uint32_t uv = static_cast<uint32_t>(v); in SLRCast() local