/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/ |
H A D | 3d_dm_inplace_sampling_common.h | 25 vec2 uv; in GetTransformedUV() local 74 const vec2 uv = in GetBaseColorSample() local 80 const vec2 uv = GetFinalSamplingUV( in GetBaseColorSample() local 87 const vec2 uv = in GetNormalSample() local 100 const vec2 uv = in GetMaterialSample() local 113 const vec2 uv = in GetEmissiveSample() local 131 const vec2 uv = in GetAOSample() local 138 const vec2 uv = in GetClearcoatSample() local 177 const vec2 uv = in GetSheenSample() local 191 const vec2 uv = in GetSheenRoughnessSample() local [all …]
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H A D | 3d_dm_inplace_env_common.h | 47 …in uint environmentType, in uint cameraIdx, in vec2 uv, in samplerCube cubeMap, in sampler2D texMa… in InplaceEnvironmentBlock()
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H A D | 3d_dm_shadowing_common.h | 72 const vec2 uv = (shadowCoord.xy * textureSize) + offset; in CalcPcfShadow() local 144 const vec2 uv = (shadowCoord.xy * textureSize) + offset; in CalcPcfShadowMed() local
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/shaders/common/ |
H A D | render_blur_common.h | 53 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in GaussianBlurRGBA() 70 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in GaussianBlurRGB() 87 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in GaussianBlurRG() 104 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in GaussianBlurR() 121 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in GaussianBlurA() 138 …texture2DArray tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec3 dirLayer, const… in GaussianBlurRGBALayer() 157 …texture2DArray tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec3 dirLayer, const… in GaussianBlurRGBLayer() 241 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in SoftDownscaleRGB() 291 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in DownscaleRGBA() 297 …texture2D tex, sampler sampl, const vec2 fragCoord, const vec2 uv, const vec2 dir, const vec2 invT… in DownscaleRGBADof() [all …]
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H A D | render_post_process_common.h | 26 float getVignetteCoeff(const vec2 uv, CORE_RELAXEDP const float coeff, CORE_RELAXEDP const float po… in getVignetteCoeff() 37 float getChromaCoeff(const vec2 uv, CORE_RELAXEDP const float chromaCoefficient) in getChromaCoeff()
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H A D | render_post_process_blocks.h | 50 in uint postProcessFlags, in vec4 vignetteFactor, in vec2 uv, in vec3 inCol, out vec3 outCol) in PostProcessVignetteBlock() 64 void PostProcessColorFringeBlock(in uint postProcessFlags, in vec4 chromaFactor, in vec2 uv, in vec… in PostProcessColorFringeBlock() 88 void PostProcessDitherBlock(in uint postProcessFlags, in vec4 ditherFactor, in vec2 uv, in vec3 inC… in PostProcessDitherBlock() 116 void PostProcessBloomCombineBlock(in uint postProcessFlags, in vec4 bloomFactor, in vec2 uv, in sam… in PostProcessBloomCombineBlock()
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H A D | render_compatibility_common.h | 64 vec2 uv = fragCoord * inverseTexelSize; in GetFragCoordUv() local 72 #define CORE_GET_FRAGCOORD_UV(uv, fc, its) (uv = GetFragCoordUv(fc, its)) argument
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/assets/render/shaders/common/ |
H A D | bloom_common.h | 43 vec3 bloomDownscaleWeighted9(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) in bloomDownscaleWeighted9() 105 vec3 bloomDownscale9(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) in bloomDownscale9() 124 vec3 bloomDownscaleWeighted(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) in bloomDownscaleWeighted() 254 vec3 bloomDownscale(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) in bloomDownscale() 305 vec3 bloomUpscale(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) in bloomUpscale()
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/ohos5.0/drivers/hdf_core/framework/test/unittest/platform/common/ |
H A D | regulator_test.h | 55 uint32_t uv; member
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/ohos5.0/foundation/multimedia/player_framework/services/engine/histreamer/avmetadatahelper/ |
H A D | av_thumbnail_generator.cpp | 526 for (int32_t uv = 0; uv < height / 2; uv++) { in GetYuvDataAlignStride() local 576 for (int32_t uv = 0; uv < height / RATE_UV; uv++) { in CopySurfaceBufferPixels() local
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/ohos5.0/foundation/multimedia/image_framework/plugins/common/libs/image/libjpegplugin/src/ |
H A D | jpeg_encoder.cpp | 325 uint8_t *uv = uvPlane + offset; in Deinterweave() local
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | picking.cpp | 108 float& hitDistance, Math::Vec2& uv) in IntersectTriangle() 477 Math::Vec2 uv; in RayCast() local
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/ohos5.0/foundation/multimedia/image_framework/frameworks/innerkitsimpl/converter/src/ |
H A D | post_proc_slr.cpp | 109 uint32_t uv = static_cast<uint32_t>(v); in SLRCast() local
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