Searched defs:worldMatrixManager (Results 1 – 3 of 3) sorted by relevance
491 const auto* worldMatrixManager = GetManager<IWorldMatrixComponentManager>(ecs); in RayCastFromCamera() local512 const auto* worldMatrixManager = GetManager<IWorldMatrixComponentManager>(ecs); in RayCastFromCamera() local534 const auto* worldMatrixManager = GetManager<IWorldMatrixComponentManager>(ecs); in RayCastFromCamera() local
3110 if (auto worldMatrixManager = GetManager<CORE3D_NS::IWorldMatrixComponentManager>(*ecs_)) { in RayFromCamera() local
2317 …IWorldMatrixComponentManager& worldMatrixManager = *(GetManager<IWorldMatrixComponentManager>(ecs)… in ImportScene() local