1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #if !defined(API_3D_ECS_COMPONENTS_LAYER_COMPONENT_H) || defined(IMPLEMENT_MANAGER) 17 #define API_3D_ECS_COMPONENTS_LAYER_COMPONENT_H 18 19 #if !defined(IMPLEMENT_MANAGER) 20 #include <3d/ecs/components/layer_defines.h> 21 #include <3d/namespace.h> 22 #include <core/ecs/component_struct_macros.h> 23 #include <core/ecs/intf_component_manager.h> 24 #include <core/namespace.h> 25 26 CORE3D_BEGIN_NAMESPACE() 27 #endif 28 /** Layer component can be used to limit the visibility of the entity in cameras and reflections. 29 */ 30 BEGIN_COMPONENT(ILayerComponentManager, LayerComponent) 31 32 /** Defines a layer mask. */ 33 DEFINE_BITFIELD_PROPERTY(uint64_t, layerMask, "Layer Mask", CORE_NS::PropertyFlags::IS_BITFIELD, 34 VALUE(LayerConstants::DEFAULT_LAYER_MASK), LayerFlagBits) 35 36 END_COMPONENT(ILayerComponentManager, LayerComponent, "01507270-f290-4f71-82f4-58f1bddeadc5") 37 #if !defined(IMPLEMENT_MANAGER) 38 CORE3D_END_NAMESPACE() 39 #endif 40 41 #endif 42