1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #if !defined(API_3D_ECS_COMPONENTS_LAYER_COMPONENT_H) || defined(IMPLEMENT_MANAGER)
17 #define API_3D_ECS_COMPONENTS_LAYER_COMPONENT_H
18 
19 #if !defined(IMPLEMENT_MANAGER)
20 #include <3d/ecs/components/layer_defines.h>
21 #include <3d/namespace.h>
22 #include <core/ecs/component_struct_macros.h>
23 #include <core/ecs/intf_component_manager.h>
24 #include <core/namespace.h>
25 
26 CORE3D_BEGIN_NAMESPACE()
27 #endif
28 /** Layer component can be used to limit the visibility of the entity in cameras and reflections.
29  */
30 BEGIN_COMPONENT(ILayerComponentManager, LayerComponent)
31 
32     /** Defines a layer mask. */
33     DEFINE_BITFIELD_PROPERTY(uint64_t, layerMask, "Layer Mask", CORE_NS::PropertyFlags::IS_BITFIELD,
34         VALUE(LayerConstants::DEFAULT_LAYER_MASK), LayerFlagBits)
35 
36 END_COMPONENT(ILayerComponentManager, LayerComponent, "01507270-f290-4f71-82f4-58f1bddeadc5")
37 #if !defined(IMPLEMENT_MANAGER)
38 CORE3D_END_NAMESPACE()
39 #endif
40 
41 #endif
42