1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef API_3D_IMPLEMENTATION_UIDS_H 17 #define API_3D_IMPLEMENTATION_UIDS_H 18 19 #include <3d/namespace.h> 20 #include <base/util/uid.h> 21 CORE3D_BEGIN_NAMESPACE()22CORE3D_BEGIN_NAMESPACE() 23 static constexpr BASE_NS::Uid UID_3D_PLUGIN { "5832b35d-b28e-4343-8ad6-1c4e6f610473" }; 24 25 static constexpr BASE_NS::Uid UID_GRAPHICS_CONTEXT { "437cbd33-b012-417c-b647-a0863f51829f" }; 26 static constexpr BASE_NS::Uid UID_MESH_BUILDER { "7ece9671-6238-45b3-881b-fdf583181d5e" }; 27 static constexpr BASE_NS::Uid UID_PICKING { "85ad23ec-00bf-40a0-ae5a-dac98e3e5c04" }; 28 static constexpr BASE_NS::Uid UID_RENDER_NODE_SCENE_UTIL { "8cdc39e9-2c86-4cf7-a3ca-f739aee72012" }; 29 CORE3D_END_NAMESPACE() 30 31 #endif // API_3D_IMPLEMENTATION_UIDS_H