1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "core/common/thread_container.h"
17 
18 #include "core/common/task_runner_adapter_factory.h"
19 
20 namespace OHOS::Ace {
ThreadContainer(std::string namePrefix,uint64_t mask)21 ThreadContainer::ThreadContainer(std::string namePrefix, uint64_t mask)
22 {
23     if (mask & ThreadType::Platform) {
24         platformThread = TaskRunnerAdapterFactory::Create(false, namePrefix + ".platform");
25     }
26 
27     if (mask & ThreadType::UI) {
28         uiThread = TaskRunnerAdapterFactory::Create(false, namePrefix + ".ui");
29     }
30 
31     if (mask & ThreadType::GPU) {
32         gpuThread = TaskRunnerAdapterFactory::Create(false, namePrefix + ".gpu");
33     }
34 
35     if (mask & ThreadType::IO) {
36         ioThread = TaskRunnerAdapterFactory::Create(false, namePrefix + ".io");
37     }
38 }
39 } // namespace OHOS::Ace
40