1 /*
2 * Copyright (c) 2023 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "core/common/thread_container.h"
17
18 #include "core/common/task_runner_adapter_factory.h"
19
20 namespace OHOS::Ace {
ThreadContainer(std::string namePrefix,uint64_t mask)21 ThreadContainer::ThreadContainer(std::string namePrefix, uint64_t mask)
22 {
23 if (mask & ThreadType::Platform) {
24 platformThread = TaskRunnerAdapterFactory::Create(false, namePrefix + ".platform");
25 }
26
27 if (mask & ThreadType::UI) {
28 uiThread = TaskRunnerAdapterFactory::Create(false, namePrefix + ".ui");
29 }
30
31 if (mask & ThreadType::GPU) {
32 gpuThread = TaskRunnerAdapterFactory::Create(false, namePrefix + ".gpu");
33 }
34
35 if (mask & ThreadType::IO) {
36 ioThread = TaskRunnerAdapterFactory::Create(false, namePrefix + ".io");
37 }
38 }
39 } // namespace OHOS::Ace
40