1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_BUBBLE_BUBBLE_RENDER_PROPERTY_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_BUBBLE_BUBBLE_RENDER_PROPERTY_H
18 
19 #include "base/geometry/dimension.h"
20 #include "core/components/common/layout/constants.h"
21 #include "core/components/common/properties/color.h"
22 #include "core/components/common/properties/placement.h"
23 #include "core/components_ng/render/paint_property.h"
24 
25 namespace OHOS::Ace::NG {
26 
27 // PaintProperty are used to set render properties.
28 class BubbleRenderProperty : public PaintProperty {
29     DECLARE_ACE_TYPE(BubbleRenderProperty, PaintProperty)
30 public:
31     BubbleRenderProperty() = default;
32     ~BubbleRenderProperty() override = default;
Clone()33     RefPtr<PaintProperty> Clone() const override
34     {
35         auto paintProperty = MakeRefPtr<BubbleRenderProperty>();
36         paintProperty->UpdatePaintProperty(this);
37         paintProperty->propAutoCancel_ = CloneAutoCancel();
38         paintProperty->propMaskColor_ = CloneMaskColor();
39         paintProperty->propEnableArrow_ = CloneEnableArrow();
40         paintProperty->propUseCustom_ = CloneUseCustom();
41         paintProperty->propBackgroundColor_ = CloneBackgroundColor();
42         paintProperty->propArrowOffset_ = CloneArrowOffset();
43         paintProperty->propPlacement_ = ClonePlacement();
44         paintProperty->propPrimaryButtonShow_ = ClonePrimaryButtonShow();
45         paintProperty->propSecondaryButtonShow_ = CloneSecondaryButtonShow();
46         return paintProperty;
47     }
48 
Reset()49     void Reset() override
50     {
51         PaintProperty::Reset();
52         ResetAutoCancel();
53         ResetBackgroundColor();
54         ResetEnableArrow();
55         ResetMaskColor();
56         ResetUseCustom();
57         ResetPlacement();
58         ResetArrowOffset();
59         ResetPrimaryButtonShow();
60         ResetSecondaryButtonShow();
61     }
62 
63     ACE_DEFINE_PROPERTY_ITEM_WITHOUT_GROUP(AutoCancel, bool, PROPERTY_UPDATE_RENDER);
64     ACE_DEFINE_PROPERTY_ITEM_WITHOUT_GROUP(MaskColor, Color, PROPERTY_UPDATE_RENDER);
65     ACE_DEFINE_PROPERTY_ITEM_WITHOUT_GROUP(BackgroundColor, Color, PROPERTY_UPDATE_RENDER);
66     ACE_DEFINE_PROPERTY_ITEM_WITHOUT_GROUP(Placement, Placement, PROPERTY_UPDATE_RENDER);
67     ACE_DEFINE_PROPERTY_ITEM_WITHOUT_GROUP(EnableArrow, bool, PROPERTY_UPDATE_RENDER);
68     ACE_DEFINE_PROPERTY_ITEM_WITHOUT_GROUP(UseCustom, bool, PROPERTY_UPDATE_RENDER);
69     ACE_DEFINE_PROPERTY_ITEM_WITHOUT_GROUP(ArrowOffset, Dimension, PROPERTY_UPDATE_RENDER);
70     ACE_DEFINE_PROPERTY_ITEM_WITHOUT_GROUP(PrimaryButtonShow, bool, PROPERTY_UPDATE_RENDER);
71     ACE_DEFINE_PROPERTY_ITEM_WITHOUT_GROUP(SecondaryButtonShow, bool, PROPERTY_UPDATE_RENDER);
72 
73     ACE_DISALLOW_COPY_AND_MOVE(BubbleRenderProperty);
74 };
75 
76 } // namespace OHOS::Ace::NG
77 
78 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_BUBBLE_BUBBLE_RENDER_PROPERTY_H