1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_RENDER_SHAPE_PAINTER_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_RENDER_SHAPE_PAINTER_H
18 
19 #include "base/geometry/ng/radius.h"
20 #include "base/geometry/ng/rect_t.h"
21 #include "core/components_ng/pattern/shape/shape_paint_property.h"
22 #include "core/components_ng/render/drawing.h"
23 
24 namespace OHOS::Ace::NG {
25 class ShapePainter {
26 public:
27     ShapePainter() = default;
28     ~ShapePainter() = default;
29     static bool SetPen(RSPen& pen, const ShapePaintProperty& shapePaintProperty);
30     static void SetBrush(RSBrush& brush, const ShapePaintProperty& shapePaintProperty);
31 };
32 } // namespace OHOS::Ace::NG
33 
34 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_RENDER_SHAPE_PAINTER_H