1 /* 2 * Copyright (c) 2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_RENDER_SHAPE_PAINTER_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_RENDER_SHAPE_PAINTER_H 18 19 #include "base/geometry/ng/radius.h" 20 #include "base/geometry/ng/rect_t.h" 21 #include "core/components_ng/pattern/shape/shape_paint_property.h" 22 #include "core/components_ng/render/drawing.h" 23 24 namespace OHOS::Ace::NG { 25 class ShapePainter { 26 public: 27 ShapePainter() = default; 28 ~ShapePainter() = default; 29 static bool SetPen(RSPen& pen, const ShapePaintProperty& shapePaintProperty); 30 static void SetBrush(RSBrush& brush, const ShapePaintProperty& shapePaintProperty); 31 }; 32 } // namespace OHOS::Ace::NG 33 34 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_RENDER_SHAPE_PAINTER_H