1 /*
2  * Copyright (c) 2020-2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef GRAPHIC_LITE_VIRTUAL_INPUT_DEVICE_H
17 #define GRAPHIC_LITE_VIRTUAL_INPUT_DEVICE_H
18 
19 #include "dock/input_device.h"
20 #include "graphic_config.h"
21 
22 #if USE_VIRTUAL_DEVICE
23 namespace OHOS {
24 /** @brief virtual input device. */
25 class VirtualInputDevice : public InputDevice {
26 public:
27     /** @brief Constructor */
VirtualInputDevice()28     VirtualInputDevice() {}
29 
30     /** @brief Destructor */
~VirtualInputDevice()31     virtual ~VirtualInputDevice() {}
32 
33 private:
34     void DispatchEvent(const DeviceData& data) override;
35 
36     VirtualInputDevice(const VirtualInputDevice&) = delete;
37     VirtualInputDevice& operator=(const VirtualInputDevice&) = delete;
38     VirtualInputDevice(VirtualInputDevice&&) = delete;
39     VirtualInputDevice& operator=(VirtualInputDevice&&) = delete;
40 };
41 } // namespace OHOS
42 #endif
43 #endif // GRAPHIC_LITE_VIRTUAL_INPUT_DEVICE_H
44