1 /* 2 * Copyright (c) 2020-2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef GRAPHIC_LITE_VIRTUAL_INPUT_DEVICE_H 17 #define GRAPHIC_LITE_VIRTUAL_INPUT_DEVICE_H 18 19 #include "dock/input_device.h" 20 #include "graphic_config.h" 21 22 #if USE_VIRTUAL_DEVICE 23 namespace OHOS { 24 /** @brief virtual input device. */ 25 class VirtualInputDevice : public InputDevice { 26 public: 27 /** @brief Constructor */ VirtualInputDevice()28 VirtualInputDevice() {} 29 30 /** @brief Destructor */ ~VirtualInputDevice()31 virtual ~VirtualInputDevice() {} 32 33 private: 34 void DispatchEvent(const DeviceData& data) override; 35 36 VirtualInputDevice(const VirtualInputDevice&) = delete; 37 VirtualInputDevice& operator=(const VirtualInputDevice&) = delete; 38 VirtualInputDevice(VirtualInputDevice&&) = delete; 39 VirtualInputDevice& operator=(VirtualInputDevice&&) = delete; 40 }; 41 } // namespace OHOS 42 #endif 43 #endif // GRAPHIC_LITE_VIRTUAL_INPUT_DEVICE_H 44