1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef RUNTIME_EFFECT_H 17 #define RUNTIME_EFFECT_H 18 19 #include "drawing/engine_adapter/impl_interface/runtime_effect_impl.h" 20 21 #include "effect/blender.h" 22 #include "effect/shader_effect.h" 23 #include "utils/data.h" 24 #include "utils/matrix.h" 25 26 namespace OHOS { 27 namespace Rosen { 28 namespace Drawing { 29 class RuntimeEffectOptions { 30 public: 31 bool forceNoInline = false; 32 bool useAF = false; 33 }; 34 35 class DRAWING_API RuntimeEffect { 36 public: 37 /** 38 * @brief Shdader described by shading language requires an entry point that looks like: 39 * vec4 main(vec2 inCoords) { ... } 40 * -or- 41 * vec4 main(vec2 inCoords, vec4 inColor) { ... } 42 * Most shaders don't use the input color, so that parameter is optional. 43 * 44 * @param sl shader sl 45 * @param options runtime effect options to be set 46 * @return A shared pointer to RuntimeEffect 47 */ 48 static std::shared_ptr<RuntimeEffect> CreateForShader(const std::string& sl, 49 const RuntimeEffectOptions&); 50 static std::shared_ptr<RuntimeEffect> CreateForShader(const std::string& sl); 51 static std::shared_ptr<RuntimeEffect> CreateForES3Shader(const std::string& sl); 52 53 /** 54 * @brief Blend shader desribed by shading language requires an entry point that looks like: 55 * vec4 main(vec4 srcColor, vec4 dstColor) { ... } 56 * 57 * @param sl 58 * @return A shared pointer to RuntimeEffect 59 */ 60 static std::shared_ptr<RuntimeEffect> CreateForBlender(const std::string& sl); 61 62 explicit RuntimeEffect(const std::string& sl) noexcept; 63 RuntimeEffect(const std::string& sl, const RuntimeEffectOptions&) noexcept; 64 RuntimeEffect(const std::string& sl, const RuntimeEffectOptions&, bool isES3) noexcept; 65 RuntimeEffect(const std::string& sl, bool isBlender) noexcept; 66 std::shared_ptr<ShaderEffect> MakeShader(std::shared_ptr<Data> uniforms, 67 std::shared_ptr<ShaderEffect> children[], 68 size_t childCount, const Matrix* localMatrix, 69 bool isOpaque); 70 virtual ~RuntimeEffect() = default; GetDrawingType()71 virtual DrawingType GetDrawingType() const 72 { 73 return DrawingType::COMMON; 74 } 75 76 template<typename T> GetImpl()77 T* GetImpl() const 78 { 79 return impl_->DowncastingTo<T>(); 80 } 81 82 protected: 83 RuntimeEffect() noexcept; 84 85 private: 86 std::shared_ptr<RuntimeEffectImpl> impl_; 87 }; 88 } // namespace Drawing 89 } // namespace Rosen 90 } // namespace OHOS 91 #endif 92