1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef GLES_GPU_SAMPLER_GLES_H 17 #define GLES_GPU_SAMPLER_GLES_H 18 19 #include <render/device/gpu_resource_desc.h> 20 #include <render/gles/intf_device_gles.h> 21 #include <render/namespace.h> 22 23 #include "device/gpu_sampler.h" 24 25 RENDER_BEGIN_NAMESPACE() 26 class Device; 27 class DeviceGLES; 28 struct GpuSamplerPlatformDataGL final : public GpuSamplerPlatformData { 29 uint32_t sampler { 0 }; 30 }; 31 32 struct GpuSamplerDesc; 33 34 class GpuSamplerGLES final : public GpuSampler { 35 public: 36 GpuSamplerGLES(Device& device, const GpuSamplerDesc& desc); 37 ~GpuSamplerGLES(); 38 39 const GpuSamplerDesc& GetDesc() const override; 40 const GpuSamplerPlatformDataGL& GetPlatformData() const; 41 42 private: 43 DeviceGLES& device_; 44 45 GpuSamplerPlatformDataGL plat_; 46 GpuSamplerDesc desc_; 47 }; 48 RENDER_END_NAMESPACE() 49 50 #endif // GLES_GPU_SAMPLER_GLES_H 51