1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef GLES_GPU_SAMPLER_GLES_H
17 #define GLES_GPU_SAMPLER_GLES_H
18 
19 #include <render/device/gpu_resource_desc.h>
20 #include <render/gles/intf_device_gles.h>
21 #include <render/namespace.h>
22 
23 #include "device/gpu_sampler.h"
24 
25 RENDER_BEGIN_NAMESPACE()
26 class Device;
27 class DeviceGLES;
28 struct GpuSamplerPlatformDataGL final : public GpuSamplerPlatformData {
29     uint32_t sampler { 0 };
30 };
31 
32 struct GpuSamplerDesc;
33 
34 class GpuSamplerGLES final : public GpuSampler {
35 public:
36     GpuSamplerGLES(Device& device, const GpuSamplerDesc& desc);
37     ~GpuSamplerGLES();
38 
39     const GpuSamplerDesc& GetDesc() const override;
40     const GpuSamplerPlatformDataGL& GetPlatformData() const;
41 
42 private:
43     DeviceGLES& device_;
44 
45     GpuSamplerPlatformDataGL plat_;
46     GpuSamplerDesc desc_;
47 };
48 RENDER_END_NAMESPACE()
49 
50 #endif // GLES_GPU_SAMPLER_GLES_H
51