1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 #ifndef FOUNDATION_RESOURCESCHEDULE_STANDBY_SERVICE_STRATEGY_INCLUDE_NETWORK_STRATEGY_H 16 #define FOUNDATION_RESOURCESCHEDULE_STANDBY_SERVICE_STRATEGY_INCLUDE_NETWORK_STRATEGY_H 17 18 #include "base_network_strategy.h" 19 20 namespace OHOS { 21 namespace DevStandbyMgr { 22 class NetworkStrategy : public BaseNetworkStrategy { 23 public: 24 void HandleEvent(const StandbyMessage& message) override; 25 ErrCode OnCreated() override; 26 ErrCode OnDestroy() override; 27 void ShellDump(const std::vector<std::string>& argsInStr, std::string& result) override; 28 29 protected: 30 virtual void SetFirewallAllowedList(const std::vector<uint32_t>& uids, bool isAdded) override; 31 void UpdateDeviceIdleIptable(bool enableFirewall); 32 33 private: 34 void UpdateAllowedList(const StandbyMessage& message); 35 void UpdateNetResourceConfig(const StandbyMessage& message); 36 void StartNetLimit(const StandbyMessage& message); 37 void StopNetLimit(const StandbyMessage& message); 38 }; 39 } // namespace DevStandbyMgr 40 } // namespace OHOS 41 42 #endif // FOUNDATION_RESOURCESCHEDULE_STANDBY_SERVICE_STRATEGY_INCLUDE_NETWORK_STRATEGY_H