1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef FOUNDATION_RESOURCESCHEDULE_STANDBY_SERVICE_STRATEGY_INCLUDE_NETWORK_STRATEGY_H
16 #define FOUNDATION_RESOURCESCHEDULE_STANDBY_SERVICE_STRATEGY_INCLUDE_NETWORK_STRATEGY_H
17 
18 #include "base_network_strategy.h"
19 
20 namespace OHOS {
21 namespace DevStandbyMgr {
22 class NetworkStrategy : public BaseNetworkStrategy {
23 public:
24     void HandleEvent(const StandbyMessage& message) override;
25     ErrCode OnCreated() override;
26     ErrCode OnDestroy() override;
27     void ShellDump(const std::vector<std::string>& argsInStr, std::string& result) override;
28 
29 protected:
30     virtual void SetFirewallAllowedList(const std::vector<uint32_t>& uids, bool isAdded) override;
31     void UpdateDeviceIdleIptable(bool enableFirewall);
32 
33 private:
34     void UpdateAllowedList(const StandbyMessage& message);
35     void UpdateNetResourceConfig(const StandbyMessage& message);
36     void StartNetLimit(const StandbyMessage& message);
37     void StopNetLimit(const StandbyMessage& message);
38 };
39 }  // namespace DevStandbyMgr
40 }  // namespace OHOS
41 
42 #endif  // FOUNDATION_RESOURCESCHEDULE_STANDBY_SERVICE_STRATEGY_INCLUDE_NETWORK_STRATEGY_H