1 /* 2 * Copyright (c) 2021-2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #include "socket_state_base.h" 17 18 namespace OHOS::NetStack::Socket { SocketStateBase()19SocketStateBase::SocketStateBase() : isBound_(false), isClose_(false), isConnected_(false) {} 20 SetIsBound(bool isBound)21void SocketStateBase::SetIsBound(bool isBound) 22 { 23 isBound_ = isBound; 24 } 25 SetIsClose(bool isClose)26void SocketStateBase::SetIsClose(bool isClose) 27 { 28 isClose_ = isClose; 29 } 30 SetIsConnected(bool isConnected)31void SocketStateBase::SetIsConnected(bool isConnected) 32 { 33 isConnected_ = isConnected; 34 } 35 IsBound() const36bool SocketStateBase::IsBound() const 37 { 38 return isBound_; 39 } 40 IsClose() const41bool SocketStateBase::IsClose() const 42 { 43 return isClose_; 44 } 45 IsConnected() const46bool SocketStateBase::IsConnected() const 47 { 48 return isConnected_; 49 } 50 } // namespace OHOS::NetStack::Socket 51