1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef CORE__RENDER__NODE_DATA__RENDER_DATA_STORE_DEFAULT_CAMERA_H 17 #define CORE__RENDER__NODE_DATA__RENDER_DATA_STORE_DEFAULT_CAMERA_H 18 19 #include <cstdint> 20 21 #include <3d/render/intf_render_data_store_default_camera.h> 22 #include <3d/render/render_data_defines_3d.h> 23 #include <base/containers/array_view.h> 24 #include <base/containers/string.h> 25 #include <base/containers/string_view.h> 26 #include <base/containers/unordered_map.h> 27 #include <base/containers/vector.h> 28 #include <base/util/uid.h> 29 30 RENDER_BEGIN_NAMESPACE() 31 class IRenderContext; 32 RENDER_END_NAMESPACE() 33 CORE3D_BEGIN_NAMESPACE()34CORE3D_BEGIN_NAMESPACE() 35 /** 36 RenderDataStoreDefaultCamera implementation. 37 */ 38 class RenderDataStoreDefaultCamera final : public IRenderDataStoreDefaultCamera { 39 public: 40 explicit RenderDataStoreDefaultCamera(const BASE_NS::string_view name); 41 ~RenderDataStoreDefaultCamera() override = default; 42 43 void CommitFrameData() override {}; 44 void PreRender() override {}; 45 // clear in post render 46 void PostRender() override; 47 void PreRenderBackend() override {}; 48 void PostRenderBackend() override {}; 49 void Clear() override; 50 uint32_t GetFlags() const override 51 { 52 return 0; 53 }; 54 55 void AddCamera(const RenderCamera& camera) override; 56 void AddEnvironment(const RenderCamera::Environment& environment) override; 57 58 BASE_NS::array_view<const RenderCamera> GetCameras() const override; 59 RenderCamera GetCamera(const BASE_NS::string_view name) const override; 60 RenderCamera GetCamera(const uint64_t id) const override; 61 uint32_t GetCameraIndex(const BASE_NS::string_view name) const override; 62 uint32_t GetCameraIndex(const uint64_t id) const override; 63 uint32_t GetCameraCount() const override; 64 65 BASE_NS::array_view<const RenderCamera::Environment> GetEnvironments() const override; 66 RenderCamera::Environment GetEnvironment(const uint64_t id) const override; 67 uint32_t GetEnvironmentCount() const override; 68 69 // for plugin / factory interface 70 static constexpr char const* const TYPE_NAME = "RenderDataStoreDefaultCamera"; 71 static RENDER_NS::IRenderDataStore* Create(RENDER_NS::IRenderContext& renderContext, char const* name); 72 static void Destroy(RENDER_NS::IRenderDataStore* instance); 73 74 BASE_NS::string_view GetTypeName() const override 75 { 76 return TYPE_NAME; 77 } 78 79 BASE_NS::string_view GetName() const override 80 { 81 return name_; 82 } 83 84 const BASE_NS::Uid& GetUid() const override 85 { 86 return UID; 87 } 88 89 private: 90 const BASE_NS::string name_; 91 92 BASE_NS::vector<RenderCamera> cameras_; 93 BASE_NS::vector<RenderCamera::Environment> environments_; 94 }; 95 CORE3D_END_NAMESPACE() 96 97 #endif // CORE__RENDER__NODE_DATA__RENDER_DATA_STORE_DEFAULT_CAMERA_H 98