1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef CORE__RENDER__NODE_DATA__RENDER_DATA_STORE_MORPH_H 17 #define CORE__RENDER__NODE_DATA__RENDER_DATA_STORE_MORPH_H 18 19 #include <cstdint> 20 21 #include <3d/render/intf_render_data_store_morph.h> 22 #include <base/containers/array_view.h> 23 #include <base/containers/string.h> 24 #include <base/containers/string_view.h> 25 #include <base/containers/vector.h> 26 #include <base/util/uid.h> 27 28 RENDER_BEGIN_NAMESPACE() 29 class IRenderContext; 30 RENDER_END_NAMESPACE() 31 CORE3D_BEGIN_NAMESPACE()32CORE3D_BEGIN_NAMESPACE() 33 /** 34 RenderDataStoreMorph implementation. 35 */ 36 class RenderDataStoreMorph final : public IRenderDataStoreMorph { 37 public: 38 explicit RenderDataStoreMorph(const BASE_NS::string_view name); 39 ~RenderDataStoreMorph() override = default; 40 41 void Init(const IRenderDataStoreMorph::ReserveSize& reserveSize); 42 43 void CommitFrameData() override {}; 44 void PreRender() override {}; 45 // Reset and start indexing from the beginning. i.e. frame boundary reset. 46 void PostRender() override; 47 void PreRenderBackend() override {}; 48 void PostRenderBackend() override {}; 49 void Clear() override; 50 uint32_t GetFlags() const override 51 { 52 return 0; 53 }; 54 55 // Add submeshes safely. 56 void AddSubmesh(const RenderDataMorph::Submesh& submesh) override; 57 58 BASE_NS::array_view<const RenderDataMorph::Submesh> GetSubmeshes() const override; 59 60 // for plugin / factory interface 61 static constexpr char const* const TYPE_NAME = "RenderDataStoreMorph"; 62 static IRenderDataStore* Create(RENDER_NS::IRenderContext& renderContext, char const* name); 63 static void Destroy(IRenderDataStore* instance); 64 65 BASE_NS::string_view GetTypeName() const override 66 { 67 return TYPE_NAME; 68 } 69 70 BASE_NS::string_view GetName() const override 71 { 72 return name_; 73 } 74 75 const BASE_NS::Uid& GetUid() const override 76 { 77 return UID; 78 } 79 80 private: 81 const BASE_NS::string name_; 82 83 BASE_NS::vector<RenderDataMorph::Submesh> submeshes_; 84 }; 85 CORE3D_END_NAMESPACE() 86 87 #endif // CORE__RENDER__NODE_DATA__RENDER_DATA_STORE_MORPH_H 88