1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef RENDER_RESOURCE_HANDLE_IMPL_H 17 #define RENDER_RESOURCE_HANDLE_IMPL_H 18 19 #include <atomic> 20 #include <cstdint> 21 22 #include <render/namespace.h> 23 #include <render/resource_handle.h> 24 RENDER_BEGIN_NAMESPACE()25RENDER_BEGIN_NAMESPACE() 26 class RenderReferenceCounter final : public IRenderReferenceCounter { 27 public: 28 RenderReferenceCounter() = default; 29 ~RenderReferenceCounter() override = default; 30 31 RenderReferenceCounter(const RenderReferenceCounter&) = delete; 32 RenderReferenceCounter& operator=(const RenderReferenceCounter&) = delete; 33 34 void Ref() override; 35 void Unref() override; 36 int32_t GetRefCount() const override; 37 38 private: 39 std::atomic<int32_t> refcnt_ { 0 }; 40 }; 41 RENDER_END_NAMESPACE() 42 #endif // RENDER_RESOURCE_HANDLE_IMPL_H 43