1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef RENDER_RESOURCE_HANDLE_IMPL_H
17 #define RENDER_RESOURCE_HANDLE_IMPL_H
18 
19 #include <atomic>
20 #include <cstdint>
21 
22 #include <render/namespace.h>
23 #include <render/resource_handle.h>
24 
RENDER_BEGIN_NAMESPACE()25 RENDER_BEGIN_NAMESPACE()
26 class RenderReferenceCounter final : public IRenderReferenceCounter {
27 public:
28     RenderReferenceCounter() = default;
29     ~RenderReferenceCounter() override = default;
30 
31     RenderReferenceCounter(const RenderReferenceCounter&) = delete;
32     RenderReferenceCounter& operator=(const RenderReferenceCounter&) = delete;
33 
34     void Ref() override;
35     void Unref() override;
36     int32_t GetRefCount() const override;
37 
38 private:
39     std::atomic<int32_t> refcnt_ { 0 };
40 };
41 RENDER_END_NAMESPACE()
42 #endif // RENDER_RESOURCE_HANDLE_IMPL_H
43