1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef DEVICE_GPU_SAMPLER_H
17 #define DEVICE_GPU_SAMPLER_H
18 
19 #include <render/namespace.h>
20 
21 RENDER_BEGIN_NAMESPACE()
22 struct GpuSamplerDesc;
23 
24 class GpuSampler {
25 public:
26     GpuSampler() = default;
27     virtual ~GpuSampler() = default;
28 
29     GpuSampler(const GpuSampler&) = delete;
30     GpuSampler& operator=(const GpuSampler&) = delete;
31 
32     virtual const GpuSamplerDesc& GetDesc() const = 0;
33 };
34 RENDER_END_NAMESPACE()
35 
36 #endif // DEVICE_GPU_SAMPLER_H
37