1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef VULKAN_GPU_IMAGE_VK_H 17 #define VULKAN_GPU_IMAGE_VK_H 18 19 #include <vulkan/vulkan_core.h> 20 21 #include <base/containers/vector.h> 22 #include <render/device/gpu_resource_desc.h> 23 #include <render/namespace.h> 24 #include <render/vulkan/intf_device_vk.h> 25 26 #include "device/gpu_image.h" 27 #include "vulkan/gpu_memory_allocator_vk.h" 28 29 RENDER_BEGIN_NAMESPACE() 30 struct GpuImagePlatformDataViewsVk final { 31 // generated only for color attachments 32 BASE_NS::vector<VkImageView> mipImageViews; 33 BASE_NS::vector<VkImageView> mipImageAllLayerViews; 34 BASE_NS::vector<VkImageView> layerImageViews; 35 }; 36 37 struct GpuImagePlatformDataConversion final { 38 // Sampler conversion object, used only with immutable samplers and created sampler conversion 39 VkSampler sampler { VK_NULL_HANDLE }; 40 // Sampler conversion object, used only with immutable samplers and views 41 VkSamplerYcbcrConversion samplerConversion { VK_NULL_HANDLE }; 42 }; 43 44 class Device; 45 46 class GpuImageVk final : public GpuImage { 47 public: 48 GpuImageVk(Device& device, const GpuImageDesc& desc); 49 GpuImageVk( 50 Device& device, const GpuImageDesc& desc, const GpuImagePlatformData& platformData, const uintptr_t hwBuffer); 51 ~GpuImageVk(); 52 53 const GpuImageDesc& GetDesc() const override; 54 const GpuImagePlatformData& GetBasePlatformData() const override; 55 const GpuImagePlatformDataVk& GetPlatformData() const; 56 const GpuImagePlatformDataViewsVk& GetPlatformDataViews() const; 57 const GpuImagePlatformDataConversion& GetPlaformDataConversion() const; 58 59 AdditionalFlags GetAdditionalFlags() const override; 60 61 private: 62 void CreateVkImage(); 63 void CreateVkImageViews( 64 VkImageAspectFlags imageAspectFlags, const VkSamplerYcbcrConversionInfo* ycbcrConversionInfo); 65 void CreatePlatformHwBuffer(); 66 void DestroyPlatformHwBuffer(); 67 68 Device& device_; 69 70 GpuImagePlatformDataVk plat_; 71 GpuImagePlatformDataViewsVk platViews_; 72 GpuImagePlatformDataConversion platConversion_; 73 GpuImageDesc desc_; 74 uintptr_t hwBuffer_ { 0 }; 75 // in normal situations owns all the vulkan resources 76 bool ownsResources_ { true }; 77 bool destroyImageViewBase_ { false }; 78 79 struct MemoryAllocation { 80 VmaAllocation allocation; 81 VmaAllocationInfo allocationInfo; 82 }; 83 MemoryAllocation mem_ {}; 84 }; 85 86 namespace GpuImageUtilsVk { 87 VkImageAspectFlags GetImageAspectFlagsFromFormat(const VkFormat format); 88 } // namespace GpuImageUtilsVk 89 RENDER_END_NAMESPACE() 90 91 #endif // VULKAN_GPU_IMAGE_VK_H 92