Searched refs:ARROW_WIDTH (Results 1 – 8 of 8) sorted by relevance
52 constexpr Dimension ARROW_WIDTH = 32.0_vp; variable467 …childOffset_.GetX() + popupTheme->GetRadius().GetX().ConvertToPx() + ARROW_WIDTH.ConvertToPx() / 2; in BuildTopLinePath()469 ARROW_WIDTH.ConvertToPx() / 2; in BuildTopLinePath()635 …childOffset_.GetX() + popupTheme->GetRadius().GetX().ConvertToPx() + ARROW_WIDTH.ConvertToPx() / H… in BuildBottomLinePath()637 ARROW_WIDTH.ConvertToPx() / HALF; in BuildBottomLinePath()759 motionRange = childSize_.Width() - edge.Top().Value() - ARROW_WIDTH.ConvertToPx(); in GetArrowOffset()762 motionRange = childSize_.Width() - edge.Top().Value() - ARROW_WIDTH.ConvertToPx(); in GetArrowOffset()765 motionRange = childSize_.Width() - edge.Bottom().Value() - ARROW_WIDTH.ConvertToPx(); in GetArrowOffset()770 motionRange = childSize_.Height() - edge.Left().Value() - ARROW_WIDTH.ConvertToPx(); in GetArrowOffset()775 motionRange = childSize_.Height() - edge.Right().Value() - ARROW_WIDTH.ConvertToPx(); in GetArrowOffset()[all …]
2164 double arrowWidth = ARROW_WIDTH.ConvertToPx(); in InitArrowTopAndBottomPosition()2192 float arrowHalfWidth = ARROW_WIDTH.ConvertToPx() / 2.0; in GetPositionWithPlacement()
28 constexpr Dimension ARROW_WIDTH = 32.0_vp; variable222 double arrowWidth = NormalizeToPx(ARROW_WIDTH); in UpdateCustomChildPosition()350 double arrowWidth = NormalizeToPx(ARROW_WIDTH); in InitArrowState()443 double arrowHalfWidth = NormalizeToPx(ARROW_WIDTH) / 2.0; in GetPositionWithPlacement()983 motionRange = childSize_.Width() - edge.Top().Value() - NormalizeToPx(ARROW_WIDTH); in GetArrowOffset()986 motionRange = childSize_.Width() - edge.Top().Value() - NormalizeToPx(ARROW_WIDTH); in GetArrowOffset()989 motionRange = childSize_.Width() - edge.Bottom().Value() - NormalizeToPx(ARROW_WIDTH); in GetArrowOffset()994 motionRange = childSize_.Height() - edge.Left().Value() - NormalizeToPx(ARROW_WIDTH); in GetArrowOffset()999 motionRange = childSize_.Height() - edge.Right().Value() - NormalizeToPx(ARROW_WIDTH); in GetArrowOffset()1003 motionRange = childSize_.Width() - edge.Bottom().Value() - NormalizeToPx(ARROW_WIDTH); in GetArrowOffset()
34 constexpr Dimension ARROW_WIDTH = 16.0_vp; variable99 auto arrowSizeWidth = static_cast<float>(ARROW_WIDTH.ConvertToPx()); in PaintText()139 auto arrowSizeWidth = static_cast<float>(ARROW_WIDTH.ConvertToPx()); in PaintHorizontalBubble()175 auto arrowWidth = static_cast<float>(ARROW_WIDTH.ConvertToPx()); in PaintVerticalBubble()225 auto arrowSizeWidth = static_cast<float>(ARROW_WIDTH.ConvertToPx()); in PaintHorizontalBubbleSuitableAging()285 auto arrowWidth = static_cast<float>(ARROW_WIDTH.ConvertToPx()); in PaintVerticalBubbleSuitableAging()
28 constexpr Dimension ARROW_WIDTH = 32.0_vp; variable
1628 arrowWidth_ = ARROW_WIDTH.ConvertToPx(); in ProcessArrowParams()1715 arrowMinLimit_ = radiusTopRight + ARROW_WIDTH.ConvertToPx() / ARROW_WIDTH_FACTOR; in UpdateArrowOffsetWithMenuLimit()1721 arrowMinLimit_ = radiusTopLeft + ARROW_WIDTH.ConvertToPx() / ARROW_WIDTH_FACTOR; in UpdateArrowOffsetWithMenuLimit()1727 arrowMinLimit_ = radiusBottomLeft + ARROW_WIDTH.ConvertToPx() / ARROW_WIDTH_FACTOR; in UpdateArrowOffsetWithMenuLimit()1733 arrowMinLimit_ = radiusTopLeft + ARROW_WIDTH.ConvertToPx() / ARROW_WIDTH_FACTOR; in UpdateArrowOffsetWithMenuLimit()
104 constexpr Dimension ARROW_WIDTH = 16.0_vp; variable1015 auto arrowSizeWidth = static_cast<float>(ARROW_WIDTH.ConvertToPx());
1706 auto arrowMinLimit = radius + ARROW_WIDTH.ConvertToPx() / 2.0;