Searched refs:BARRIER_POINT (Results 1 – 5 of 5) sorted by relevance
47 case RenderCommandType::BARRIER_POINT: { in DebugPrintCommandListCommand()527 PLUGIN_ASSERT(cmdRef.type == RenderCommandType::BARRIER_POINT); in PatchGpuResourceQueueTransfers()541 PLUGIN_ASSERT(cmdRef.type == RenderCommandType::BARRIER_POINT); in PatchGpuResourceQueueTransfers()703 case RenderCommandType::BARRIER_POINT: in ProcessRenderNodeCommands()914 PLUGIN_ASSERT(barrierPointCmdRef.type == RenderCommandType::BARRIER_POINT); in BeginRenderPassHandleDependency()1050 …nodeData.renderCommandList->GetGpuQueue(), { RenderCommandType::BARRIER_POINT, &rc }, stateCache }; in RenderCommand()
368 AddBarrierPoint(RenderCommandType::BARRIER_POINT); in AfterRenderNodeExecuteFrame()514 renderCommands_.push_back({ RenderCommandType::BARRIER_POINT, data }); in AddBarrierPoint()965 …((!renderCommands_.empty()) && (renderCommands_.back().type == RenderCommandType::BARRIER_POINT)) { in BeginRenderPass()1237 AddBarrierPoint(RenderCommandType::BARRIER_POINT); in BeginDisableAutomaticBarrierPoints()1257 AddBarrierPoint(RenderCommandType::BARRIER_POINT); in AddCustomBarrierPoint()
79 BARRIER_POINT, enumerator
735 PLUGIN_ASSERT(rcRef[mrpcld.rpBarrierCmdIndex].type == RenderCommandType::BARRIER_POINT); in RenderPrimaryRenderPass()960 case RenderCommandType::BARRIER_POINT: { in RenderSingleCommandList()
1859 PLUGIN_ASSERT(ref.type == RenderCommandType::BARRIER_POINT); in RenderCommandBarrierPoint()