Searched refs:BASE_FORMAT_R16G16_SFLOAT (Results 1 – 8 of 8) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeBase/api/base/util/ |
H A D | formats.h | 196 BASE_FORMAT_R16G16_SFLOAT = 83, enumerator
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeEngine/src/image/loaders/ |
H A D | gl_util.h | 358 { BASE_NS::Format::BASE_FORMAT_R16G16_SFLOAT, BASE_NS::Format::BASE_FORMAT_R16G16_SFLOAT, 359 BASE_NS::Format::BASE_FORMAT_R16G16_SFLOAT, GL_RG16F, false, 1, 1, 1, 32 },
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | gpu_program_util.cpp | 248 case BASE_FORMAT_R16G16_SFLOAT: in FormatByteSize()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | pipeline_state_object_gles.cpp | 36 if (attributeRef.format == BASE_FORMAT_R16G16_SFLOAT) { in FormatToVertexType()
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H A D | device_gles.cpp | 594 { BASE_FORMAT_R16G16_SFLOAT, GL_RG, GL_RG16F, GL_HALF_FLOAT, 4, { false, 0, 0, 0 },
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/ |
H A D | json_format_serialization.h | 112 { BASE_NS::Format::BASE_FORMAT_R16G16_SFLOAT, "r16g16_sfloat" },
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | mesh_builder.cpp | 374 { 2, 2, BASE_FORMAT_R16G16_SFLOAT, false, true, From<Float<uint16_t>>, To<Float<uint16_t>> }, 700 case BASE_FORMAT_R16G16_SFLOAT: in Fill() 711 case BASE_FORMAT_R16G16_SFLOAT: in Fill() 720 case BASE_FORMAT_R16G16_SFLOAT: { in Fill() 802 case BASE_FORMAT_R16G16_SFLOAT: in Fill()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_shadow_render_slot.cpp | 88 format = Format::BASE_FORMAT_R16G16_SFLOAT; in GetColorBufferDesc()
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