Searched refs:BEZIER_HORIZON_OFFSET_FIRST (Results 1 – 6 of 6) sorted by relevance
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/bubble/ |
H A D | render_bubble.cpp | 697 … path.quadTo(arrowPosition_.GetX() - NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST) + arrowOffset, in BuildTopLinePath() 700 … path.quadTo(arrowPosition_.GetX() + arrowOffset + NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST), in BuildTopLinePath() 726 … path.QuadTo(arrowPosition_.GetX() - NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST) + arrowOffset, in BuildTopLinePath() 729 … path.QuadTo(arrowPosition_.GetX() + arrowOffset + NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST), in BuildTopLinePath() 762 arrowPosition_.GetY() + arrowOffset + NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST), in BuildRightLinePath() 792 arrowPosition_.GetY() + arrowOffset + NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST), in BuildRightLinePath() 820 … path.quadTo(arrowPosition_.GetX() + arrowOffset + NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST), in BuildBottomLinePath() 823 … path.quadTo(arrowPosition_.GetX() + arrowOffset - NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST), in BuildBottomLinePath() 850 … path.QuadTo(arrowPosition_.GetX() + arrowOffset + NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST), in BuildBottomLinePath() 885 arrowPosition_.GetY() + arrowOffset - NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST), in BuildLeftLinePath() [all …]
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H A D | rosen_render_bubble.cpp | 257 path_.quadTo(arrowPosition_.GetX() + NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST) + arrowOffset, in PaintTopBubbleInJs() 293 path_.quadTo(arrowPosition_.GetX() - NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST) + arrowOffset, in PaintTopBubbleInJs() 318 path_.QuadTo(arrowPosition_.GetX() + NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST) + arrowOffset, in PaintTopBubbleInJs() 507 path_.quadTo(arrowPositionX + NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST) + arrowOffset, in PaintTopBubble() 538 path_.quadTo(arrowPositionX - NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST) + arrowOffset, in PaintTopBubble() 560 path_.QuadTo(arrowPositionX + NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST) + arrowOffset, in PaintTopBubble() 590 path_.QuadTo(arrowPositionX - NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST) + arrowOffset, in PaintTopBubble() 616 path_.quadTo(arrowPositionX + NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST) + arrowOffset, in PaintBottomBubble() 647 path_.quadTo(arrowPositionX - NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST) + arrowOffset, in PaintBottomBubble() 670 path_.QuadTo(arrowPositionX + NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST) + arrowOffset, in PaintBottomBubble() [all …]
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H A D | render_bubble.h | 35 constexpr Dimension BEZIER_HORIZON_OFFSET_FIRST = 1.3_vp; variable
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/bubble/ |
H A D | bubble_paint_method.cpp | 45 constexpr Dimension BEZIER_HORIZON_OFFSET_FIRST = 1.3_vp; variable 482 path.QuadTo(arrowTopOffset - BEZIER_HORIZON_OFFSET_FIRST.ConvertToPx(), in BuildTopLinePath() 485 path.QuadTo(arrowTopOffset + BEZIER_HORIZON_OFFSET_FIRST.ConvertToPx(), in BuildTopLinePath() 575 arrowPositionY + arrowOffset - BEZIER_HORIZON_OFFSET_FIRST.ConvertToPx(), in BuildRightLinePath() 578 arrowPositionY + arrowOffset + BEZIER_HORIZON_OFFSET_FIRST.ConvertToPx(), in BuildRightLinePath() 650 path.QuadTo(arrowBottomOffset + BEZIER_HORIZON_OFFSET_FIRST.ConvertToPx(), in BuildBottomLinePath() 653 path.QuadTo(arrowBottomOffset - BEZIER_HORIZON_OFFSET_FIRST.ConvertToPx(), in BuildBottomLinePath() 734 … arrowPositionY + arrowOffset + BEZIER_HORIZON_OFFSET_FIRST.ConvertToPx() + borderOffset, in BuildLeftLinePath() 737 arrowPositionY + arrowOffset - BEZIER_HORIZON_OFFSET_FIRST.ConvertToPx(), in BuildLeftLinePath()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/tip/ |
H A D | rosen_render_tip.cpp | 27 constexpr Dimension BEZIER_HORIZON_OFFSET_FIRST = 1.3_vp; variable 103 …path_.quadTo(globalArrowPosition.GetX() + NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST) + arrowOffset, in PaintTopTip() 139 …path_.quadTo(globalArrowPosition.GetX() - NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST) + arrowOffset, in PaintTopTip() 162 …path_.QuadTo(globalArrowPosition.GetX() + NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST) + arrowOffset, in PaintTopTip() 198 …path_.QuadTo(globalArrowPosition.GetX() - NormalizeToPx(BEZIER_HORIZON_OFFSET_FIRST) + arrowOffset, in PaintTopTip()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/ |
H A D | menu_paint_method.cpp | 30 constexpr Dimension BEZIER_HORIZON_OFFSET_FIRST = 1.3_vp; variable 89 horizonOffsetFirst_ = BEZIER_HORIZON_OFFSET_FIRST.ConvertToPx(); in UpdateArrowPath()
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