Searched refs:BEZIER_HORIZON_OFFSET_SECOND (Results 1 – 6 of 6) sorted by relevance
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/bubble/ |
H A D | render_bubble.cpp | 695 arrowPosition_.GetX() + arrowOffset - NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND), in BuildTopLinePath() 702 arrowPosition_.GetX() + arrowOffset + NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND), in BuildTopLinePath() 724 arrowPosition_.GetX() + arrowOffset - NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND), in BuildTopLinePath() 731 arrowPosition_.GetX() + arrowOffset + NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND), in BuildTopLinePath() 757 arrowPosition_.GetY() + arrowOffset - NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND)); in BuildRightLinePath() 764 arrowPosition_.GetY() + arrowOffset + NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND)); in BuildRightLinePath() 787 arrowPosition_.GetY() + arrowOffset - NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND)); in BuildRightLinePath() 818 arrowPosition_.GetX() + arrowOffset + NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND), in BuildBottomLinePath() 825 arrowPosition_.GetX() + arrowOffset - NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND), in BuildBottomLinePath() 848 arrowPosition_.GetX() + arrowOffset + NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND), in BuildBottomLinePath() [all …]
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H A D | rosen_render_bubble.cpp | 259 arrowPosition_.GetX() + NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND) + arrowOffset, in PaintTopBubbleInJs() 291 arrowPosition_.GetX() - NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND) + arrowOffset, in PaintTopBubbleInJs() 320 arrowPosition_.GetX() + NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND) + arrowOffset, in PaintTopBubbleInJs() 509 arrowPositionX + NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND) + arrowOffset, in PaintTopBubble() 536 arrowPositionX - NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND) + arrowOffset, in PaintTopBubble() 562 arrowPositionX + NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND) + arrowOffset, in PaintTopBubble() 588 arrowPositionX - NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND) + arrowOffset, in PaintTopBubble() 618 arrowPositionX + NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND) + arrowOffset, in PaintBottomBubble() 645 arrowPositionX - NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND) + arrowOffset, in PaintBottomBubble() 672 arrowPositionX + NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND) + arrowOffset, in PaintBottomBubble() [all …]
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H A D | render_bubble.h | 36 constexpr Dimension BEZIER_HORIZON_OFFSET_SECOND = 3.2_vp; variable
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/bubble/ |
H A D | bubble_paint_method.cpp | 46 constexpr Dimension BEZIER_HORIZON_OFFSET_SECOND = 3.2_vp; variable 480 arrowTopOffset - BEZIER_HORIZON_OFFSET_SECOND.ConvertToPx(), in BuildTopLinePath() 487 arrowTopOffset + BEZIER_HORIZON_OFFSET_SECOND.ConvertToPx(), in BuildTopLinePath() 573 arrowPositionY + arrowOffset - BEZIER_HORIZON_OFFSET_SECOND.ConvertToPx()); in BuildRightLinePath() 580 arrowPositionY + arrowOffset + BEZIER_HORIZON_OFFSET_SECOND.ConvertToPx()); in BuildRightLinePath() 648 arrowBottomOffset + BEZIER_HORIZON_OFFSET_SECOND.ConvertToPx(), in BuildBottomLinePath() 655 arrowBottomOffset - BEZIER_HORIZON_OFFSET_SECOND.ConvertToPx(), in BuildBottomLinePath() 732 arrowPositionY + arrowOffset + BEZIER_HORIZON_OFFSET_SECOND.ConvertToPx()); in BuildLeftLinePath() 739 arrowPositionY + arrowOffset - BEZIER_HORIZON_OFFSET_SECOND.ConvertToPx()); in BuildLeftLinePath()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/tip/ |
H A D | rosen_render_tip.cpp | 28 constexpr Dimension BEZIER_HORIZON_OFFSET_SECOND = 3.2_vp; variable 105 globalArrowPosition.GetX() + NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND) + arrowOffset, in PaintTopTip() 137 globalArrowPosition.GetX() - NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND) + arrowOffset, in PaintTopTip() 164 globalArrowPosition.GetX() + NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND) + arrowOffset, in PaintTopTip() 196 globalArrowPosition.GetX() - NormalizeToPx(BEZIER_HORIZON_OFFSET_SECOND) + arrowOffset, in PaintTopTip()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/ |
H A D | menu_paint_method.cpp | 31 constexpr Dimension BEZIER_HORIZON_OFFSET_SECOND = 3.2_vp; variable 90 horizonOffsetSecond_ = BEZIER_HORIZON_OFFSET_SECOND.ConvertToPx(); in UpdateArrowPath()
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