Searched refs:BEZIER_HORIZON_OFFSET_THIRD (Results 1 – 6 of 6) sorted by relevance
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/bubble/ |
H A D | render_bubble.cpp | 693 … path.quadTo(arrowPosition_.GetX() + arrowOffset - NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD), in BuildTopLinePath() 704 … path.quadTo(arrowPosition_.GetX() + arrowOffset + NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD), in BuildTopLinePath() 722 … path.QuadTo(arrowPosition_.GetX() + arrowOffset - NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD), in BuildTopLinePath() 755 arrowPosition_.GetY() + arrowOffset - NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD), in BuildRightLinePath() 766 arrowPosition_.GetY() + arrowOffset + NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD), in BuildRightLinePath() 785 arrowPosition_.GetY() + arrowOffset - NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD), in BuildRightLinePath() 796 arrowPosition_.GetY() + arrowOffset + NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD), in BuildRightLinePath() 878 arrowPosition_.GetY() + arrowOffset + NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD), in BuildLeftLinePath() 889 arrowPosition_.GetY() + arrowOffset - NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD), in BuildLeftLinePath() 907 arrowPosition_.GetY() + arrowOffset + NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD), in BuildLeftLinePath() [all …]
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H A D | rosen_render_bubble.cpp | 261 path_.quadTo(arrowPosition_.GetX() + NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD) + arrowOffset, in PaintTopBubbleInJs() 289 path_.quadTo(arrowPosition_.GetX() - NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD) + arrowOffset, in PaintTopBubbleInJs() 322 path_.QuadTo(arrowPosition_.GetX() + NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD) + arrowOffset, in PaintTopBubbleInJs() 511 path_.quadTo(arrowPositionX + NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD) + arrowOffset, in PaintTopBubble() 534 path_.quadTo(arrowPositionX - NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD) + arrowOffset, in PaintTopBubble() 564 path_.QuadTo(arrowPositionX + NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD) + arrowOffset, in PaintTopBubble() 586 path_.QuadTo(arrowPositionX - NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD) + arrowOffset, in PaintTopBubble() 620 path_.quadTo(arrowPositionX + NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD) + arrowOffset, in PaintBottomBubble() 643 path_.quadTo(arrowPositionX - NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD) + arrowOffset, in PaintBottomBubble() 674 path_.QuadTo(arrowPositionX + NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD) + arrowOffset, in PaintBottomBubble() [all …]
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H A D | render_bubble.h | 37 constexpr Dimension BEZIER_HORIZON_OFFSET_THIRD = 6.6_vp; variable
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/bubble/ |
H A D | bubble_paint_method.cpp | 47 constexpr Dimension BEZIER_HORIZON_OFFSET_THIRD = 6.6_vp; variable 478 path.QuadTo(arrowTopOffset - BEZIER_HORIZON_OFFSET_THIRD.ConvertToPx(), in BuildTopLinePath() 489 path.QuadTo(arrowTopOffset + BEZIER_HORIZON_OFFSET_THIRD.ConvertToPx(), in BuildTopLinePath() 571 arrowPositionY + arrowOffset - BEZIER_HORIZON_OFFSET_THIRD.ConvertToPx(), in BuildRightLinePath() 582 arrowPositionY + arrowOffset + BEZIER_HORIZON_OFFSET_THIRD.ConvertToPx(), in BuildRightLinePath() 646 path.QuadTo(arrowBottomOffset + BEZIER_HORIZON_OFFSET_THIRD.ConvertToPx(), in BuildBottomLinePath() 657 path.QuadTo(arrowBottomOffset - BEZIER_HORIZON_OFFSET_THIRD.ConvertToPx(), in BuildBottomLinePath() 730 arrowPositionY + arrowOffset + BEZIER_HORIZON_OFFSET_THIRD.ConvertToPx(), in BuildLeftLinePath() 741 arrowPositionY + arrowOffset - BEZIER_HORIZON_OFFSET_THIRD.ConvertToPx(), in BuildLeftLinePath()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/tip/ |
H A D | rosen_render_tip.cpp | 29 constexpr Dimension BEZIER_HORIZON_OFFSET_THIRD = 6.6_vp; variable 107 …path_.quadTo(globalArrowPosition.GetX() + NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD) + arrowOffset, in PaintTopTip() 135 …path_.quadTo(globalArrowPosition.GetX() - NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD) + arrowOffset, in PaintTopTip() 166 …path_.QuadTo(globalArrowPosition.GetX() + NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD) + arrowOffset, in PaintTopTip() 194 …path_.QuadTo(globalArrowPosition.GetX() - NormalizeToPx(BEZIER_HORIZON_OFFSET_THIRD) + arrowOffset, in PaintTopTip()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/ |
H A D | menu_paint_method.cpp | 32 constexpr Dimension BEZIER_HORIZON_OFFSET_THIRD = 6.6_vp; variable 91 horizonOffsetThird_ = BEZIER_HORIZON_OFFSET_THIRD.ConvertToPx(); in UpdateArrowPath()
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