Searched refs:BEZIER_VERTICAL_OFFSET_THIRD (Results 1 – 6 of 6) sorted by relevance
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/bubble/ |
H A D | rosen_render_bubble.cpp | 512 arrowPositionY - NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD), in PaintTopBubble() 514 arrowPositionY - NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD)); in PaintTopBubble() 533 arrowPositionY - NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD)); in PaintTopBubble() 535 arrowPositionY - NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD), in PaintTopBubble() 565 arrowPositionY - NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD), in PaintTopBubble() 567 arrowPositionY - NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD)); in PaintTopBubble() 587 arrowPositionY - NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD), in PaintTopBubble() 621 arrowPositionY + NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD), in PaintBottomBubble() 644 arrowPositionY + NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD), in PaintBottomBubble() 675 arrowPositionY + NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD), in PaintBottomBubble() [all …]
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H A D | render_bubble.cpp | 694 arrowPosition_.GetY() + NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD), in BuildTopLinePath() 705 arrowPosition_.GetY() + NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD), in BuildTopLinePath() 723 arrowPosition_.GetY() + NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD), in BuildTopLinePath() 734 arrowPosition_.GetY() + NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD), in BuildTopLinePath() 767 arrowPosition_.GetX() - NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD), in BuildRightLinePath() 797 arrowPosition_.GetX() - NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD), in BuildRightLinePath() 817 arrowPosition_.GetY() - NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD), in BuildBottomLinePath() 828 arrowPosition_.GetY() - NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD), in BuildBottomLinePath() 847 arrowPosition_.GetY() - NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD), in BuildBottomLinePath() 858 arrowPosition_.GetY() - NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD), in BuildBottomLinePath() [all …]
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H A D | render_bubble.h | 41 constexpr Dimension BEZIER_VERTICAL_OFFSET_THIRD = 8.0_vp; variable
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/tip/ |
H A D | rosen_render_tip.cpp | 33 constexpr Dimension BEZIER_VERTICAL_OFFSET_THIRD = 8.0_vp; variable 108 globalArrowPosition.GetY() - NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD), in PaintTopTip() 110 globalArrowPosition.GetY() - NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD)); in PaintTopTip() 134 globalArrowPosition.GetY() - NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD)); in PaintTopTip() 136 globalArrowPosition.GetY() - NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD), in PaintTopTip() 167 globalArrowPosition.GetY() - NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD), in PaintTopTip() 169 globalArrowPosition.GetY() - NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD)); in PaintTopTip() 193 globalArrowPosition.GetY() - NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD)); in PaintTopTip() 195 globalArrowPosition.GetY() - NormalizeToPx(BEZIER_VERTICAL_OFFSET_THIRD), in PaintTopTip()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/bubble/ |
H A D | bubble_paint_method.cpp | 51 constexpr Dimension BEZIER_VERTICAL_OFFSET_THIRD = 8.0_vp; variable 479 arrowPositionY + BEZIER_VERTICAL_OFFSET_THIRD.ConvertToPx() + borderOffset, in BuildTopLinePath() 490 arrowPositionY + BEZIER_VERTICAL_OFFSET_THIRD.ConvertToPx() + borderOffset, in BuildTopLinePath() 492 arrowPositionY + BEZIER_VERTICAL_OFFSET_THIRD.ConvertToPx() + borderOffset); in BuildTopLinePath() 570 … path.QuadTo(arrowPosition_.GetX() - BEZIER_VERTICAL_OFFSET_THIRD.ConvertToPx() - borderOffset, in BuildRightLinePath() 581 … path.QuadTo(arrowPosition_.GetX() - BEZIER_VERTICAL_OFFSET_THIRD.ConvertToPx() - borderOffset, in BuildRightLinePath() 583 arrowPosition_.GetX() - BEZIER_VERTICAL_OFFSET_THIRD.ConvertToPx() - borderOffset, in BuildRightLinePath() 647 arrowPositionY - BEZIER_VERTICAL_OFFSET_THIRD.ConvertToPx() - borderOffset, in BuildBottomLinePath() 658 arrowPositionY - BEZIER_VERTICAL_OFFSET_THIRD.ConvertToPx() - borderOffset, in BuildBottomLinePath() 660 arrowPositionY - BEZIER_VERTICAL_OFFSET_THIRD.ConvertToPx() - borderOffset); in BuildBottomLinePath() [all …]
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/ |
H A D | menu_paint_method.cpp | 36 constexpr Dimension BEZIER_VERTICAL_OFFSET_THIRD = 8.0_vp; variable 95 verticalOffsetThird_ = BEZIER_VERTICAL_OFFSET_THIRD.ConvertToPx(); in UpdateArrowPath()
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