Searched refs:BITS_PER_PRIM_COLOR (Results 1 – 1 of 1) sorted by relevance
33 const int BITS_PER_PRIM_COLOR = 5; variable379 …uint16_t index = ((colorInput->redInput[i] >> (BITS_IN_BYTE - BITS_PER_PRIM_COLOR)) << RED_COORDIN… in InitColorCube()380 … ((colorInput->greenInput[i] >> (BITS_IN_BYTE - BITS_PER_PRIM_COLOR)) << GREEN_COORDINATE) + in InitColorCube()381 … ((colorInput->blueInput[i] >> (BITS_IN_BYTE - BITS_PER_PRIM_COLOR)) << BLUE_COORDINATE); in InitColorCube()460 …outputColorMap[i].red = (red << (BITS_IN_BYTE - BITS_PER_PRIM_COLOR)) / colorSubdivMap[i].colorNum; in doColorQuantize()462 …outputColorMap[i].blue = (blue << (BITS_IN_BYTE - BITS_PER_PRIM_COLOR)) / colorSubdivMap[i].colorN… in doColorQuantize()466 uint32_t index = ((redInput[i] >> (BITS_IN_BYTE - BITS_PER_PRIM_COLOR)) << RED_COORDINATE) + in doColorQuantize()467 ((greenInput[i] >> (BITS_IN_BYTE - BITS_PER_PRIM_COLOR)) << GREEN_COORDINATE) + in doColorQuantize()468 ((blueInput[i] >> (BITS_IN_BYTE - BITS_PER_PRIM_COLOR)) << BLUE_COORDINATE); in doColorQuantize()534 uint32_t maxColor = colorCoordinate->rgb[g_sortRGBAxis] << (BITS_IN_BYTE - BITS_PER_PRIM_COLOR); in SubdivColorByPartition()[all …]