Searched refs:BLOCK_SCALE_POOL (Results 1 – 1 of 1) sorted by relevance
35 BLOCK_SCALE_POOL = MAX_COLOR_SIZE enumerator186 …new_coords = GeometryArrayAllocator<float*>::Allocate((maxBlocks_ + BLOCK_SCALE_POOL) * TWO_TIMES); in AllocateBlock()191 uint8_t** new_cmds = (uint8_t**)(new_coords + maxBlocks_ + BLOCK_SCALE_POOL); in AllocateBlock()207 maxBlocks_ += BLOCK_SCALE_POOL; in AllocateBlock()