Searched refs:BUFFER_DATA_UINT_32 (Results 1 – 6 of 6) sorted by relevance
/ohos5.0/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/ |
H A D | webgl_arg.cpp | 131 case BUFFER_DATA_UINT_32: in DumpBuffer() 166 case BUFFER_DATA_UINT_32: in GetBufferDataSize() 242 case BufferDataType::BUFFER_DATA_UINT_32: in GetArrayData() 364 case BUFFER_DATA_UINT_32: in ToExternalArray() 401 } else if (srcDataType == BUFFER_DATA_INT_32 || srcDataType == BUFFER_DATA_UINT_32) { in ToNormalArray() 407 if (dstDataType == BUFFER_DATA_INT_32 || dstDataType == BUFFER_DATA_UINT_32) { in ToNormalArray() 408 if (srcDataType == BUFFER_DATA_INT_32 || srcDataType == BUFFER_DATA_UINT_32) { in ToNormalArray() 415 if (srcDataType == BUFFER_DATA_INT_32 || srcDataType == BUFFER_DATA_UINT_32) { in ToNormalArray()
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H A D | webgl_rendering_context_base_impl.cpp | 1065 case BUFFER_DATA_UINT_32: in GetVertexAttrib() 1067 return writeBuffer.ToNormalArray(BUFFER_DATA_UINT_32, BUFFER_DATA_UINT_32); in GetVertexAttrib() 1762 napi_status status = readData.GenBufferData(dataObj, BUFFER_DATA_UINT_32); in UniformUiv() 1768 if (readData.GetBufferDataType() != BUFFER_DATA_UINT_32) { in UniformUiv() 2703 { GL_UNSIGNED_INT, GL_UNSIGNED_INT, 1, BUFFER_DATA_UINT_32, BUFFER_DATA_UINT_32 }, in GetUniformTypeMap() 2704 { GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT, 2, BUFFER_DATA_UINT_32, BUFFER_DATA_UINT_32 }, in GetUniformTypeMap() 2705 { GL_UNSIGNED_INT_VEC3, GL_UNSIGNED_INT, 3, BUFFER_DATA_UINT_32, BUFFER_DATA_UINT_32 }, in GetUniformTypeMap() 2706 { GL_UNSIGNED_INT_VEC4, GL_UNSIGNED_INT, 4, BUFFER_DATA_UINT_32, BUFFER_DATA_UINT_32 }, in GetUniformTypeMap()
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H A D | webgl2_rendering_context_impl.cpp | 1076 case BUFFER_DATA_UINT_32: in ClearBufferV() 1167 info->type = BUFFER_DATA_UINT_32; in VertexAttribI4ui() 1205 napi_status status = bufferData.GenBufferData(data, BUFFER_DATA_UINT_32); in VertexAttribI4uiv() 1211 if (bufferData.GetBufferDataType() != BUFFER_DATA_UINT_32) { in VertexAttribI4uiv() 1216 info->type = BUFFER_DATA_UINT_32; in VertexAttribI4uiv() 1765 writeBuffer.DumpBuffer(BUFFER_DATA_UINT_32); in GetUniformIndices() 1766 result = writeBuffer.ToNormalArray(BUFFER_DATA_UINT_32, BUFFER_DATA_UINT_32); in GetUniformIndices() 1789 napi_status status = bufferData.GenBufferData(data, BUFFER_DATA_UINT_32); in GetActiveUniforms() 1857 return writeBuffer.ToNormalArray(BUFFER_DATA_INT_32, BUFFER_DATA_UINT_32); in GetActiveUniformBlockParameter()
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H A D | webgl_texture.cpp | 592 return BUFFER_DATA_UINT_32; in ChangeToBufferDataType()
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H A D | webgl2_rendering_context_base.cpp | 150 env, buffer, drawbuffer, funcArg[NARG_POS::THIRD], srcOffset, BUFFER_DATA_UINT_32); in ClearBufferuiv()
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/ohos5.0/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/include/webgl/ |
H A D | webgl_arg.h | 36 BUFFER_DATA_UINT_32 = napi_uint32_array, enumerator
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